Dutch van der Linde in Red Dead Redemption 2

Character · Van der Linde gang

Dutch van der Linde

Died 1911 Deceased Gang leader Voiced by Benjamin Byron Davis

Dutch van der Linde is the founder and leader of the Van der Linde gang, in Red Dead Redemption 2 (2018) and Red Dead Redemption (2010). The official guide describes him as radically opposed to government control and valuing individual liberty above all else.

He is played by Benjamin Byron Davis in both games.

Born
Around 1855
Died
1911, Cochinay
Status
Deceased
Nationality
American
Affiliation
Van der Linde gang (founder and leader)
Games
Red Dead Redemption, Red Dead Redemption 2
Voiced by
Benjamin Byron Davis
Biography

Origins

Red Dead Redemption 2: The Complete Official Guide introduces Dutch van der Linde as the charismatic leader of the gang that bears his name: a man radically hostile to government control, who puts individual liberty above everything and dreams of living independently, taking his wealth from others and answering to no one. The same text adds that he is reluctantly beginning to see that this way of life is becoming unrealistic. Rockstar's own description for the game calls him "idealistic, anarchic, charismatic, well-read, well-lived, but possibly starting to unravel under the pressures of the encroaching modern world". The games never give his date of birth. A wanted poster from 1899 describes him as a man in his mid-forties, which places his birth in the mid-1850s. His mother's family was English and his father's Dutch, the origin of his surname.

His father fought for the Union in the Civil War and was killed. Dutch tells Arthur in "The New South": "My daddy died in a field in Pennsylvania, fighting this lot. I ever tell you that?" Arthur's answer, "Many times", shows how often the story comes up. He says it in Lemoyne, the Southern state where the gang has just settled. His mother was named Greta. During the fishing trip in the same mission, Dutch tells Arthur and Hosea that his mother is buried in Blackwater. He left home at fifteen and never saw her again; the last he knew, she was living outside Philadelphia, and he learned of her burial years later from an uncle. He explains that the two "didn't always see eye to eye" and admits he "wasn't always a very obedient child". Her headstone stands on the northwest side of the cemetery of the Blackwater Church of Holy Ascension and gives 1881 as the year of her death.

According to the Red Dead Redemption Game of the Year Edition guide, Dutch educated himself. He reads more than almost anyone in camp, and he builds his speeches on the ideas he finds in books: the corruption of government, the freedom of the individual, the outlaw as someone who refuses a rigged society. His favourite author is Evelyn Miller, a writer and former Princeton lecturer whose books he quotes to the gang. One passage he reads aloud sums up his creed: "The whole point of America is freedom. Freedom of thought, freedom of deed, freedom of action." John Marston, in his 1907 journal, calls Miller "the writer I grew up with, Dutch's favorite", while admitting he never understood much of what Miller said. In 1911, John tells Nigel West Dickens that "the leader of the gang I was in, a fella called Dutch, he taught us all how to read". In camp, Dutch also has a rule he repeats to his men, which Arthur quotes back to him in 1899: "revenge is a luxury we can't afford".

Dutch met Hosea Matthews, a confidence man, at a campfire on the road to Chicago. The official guide's Collector's Edition tells the story this way: that night, both men set out to rob the other, and once each realised he had been robbed in turn, they joined forces instead of fighting. A newspaper clipping found in the game shows them already partners in early 1877. That clipping, from the New England Examiner of March 9, 1877, kept by Hosea, reports that two men named Dutch van der Linde and Hosea Matthews escaped "in broad daylight" the day before from the jail in Kettering, Ohio. They had spent several weeks posing as international merchants and had sold twelve residents about 300 dollars of shares in a Portuguese shipping company that did not exist. Sheriff Carmichael was found tied up and naked in their cell, and told the paper only that he was "extremely embarrassed". This partnership is the starting point of the Van der Linde gang. In 1899, during "The New South", Dutch still calls Hosea and Arthur "the old guard": "Before any of them back there... there was us."

Around 1877, Dutch and Hosea found Arthur Morgan living on the streets and took him in. Hosea later says Arthur was "about" thirteen, "maybe a little older"; the official guide says fourteen. Between them, the two men taught him to read and write, hunt, fight, shoot and ride. Arthur became the first boy they raised and one of the founding members of the gang. On the 1899 fishing trip, Hosea describes the trio of those years as "the curious couple and their unruly son". Susan Grimshaw also dates from this early period. According to the official guide, she and Dutch were once a couple; after it ended, she remained one of his most loyal people and came to run the camp. Dutch later fell in love with a woman named Annabelle. In 1899 he still calls her "a woman I loved dear". In "The Sheep and the Goats", Dutch says he found Leopold Strauss, an Austrian swindler, "fresh off the boat". Strauss joined the gang for protection and became its money lender.

Annabelle's death is at the root of Dutch's longest feud. Dutch and Colm O'Driscoll, leader of the O'Driscoll Boys, had first worked together in a loose and uneasy partnership. At some point before 1899, Dutch killed Colm's brother, and Colm killed Annabelle in return. Dutch gives the sequence himself in "Blessed are the Peacemakers": "I killed Colm's brother... long time ago... then he killed... a woman I loved dear." During the raid in "Old Friends", he says: "Some things I can forgive, others I can forget. What he did to Annabelle, I can't do neither." The game never explains why Dutch killed Colm's brother. Dutch also despises the way Colm runs his gang: in the same mission, looking at the dead O'Driscolls, he says that Colm "doesn't give a damn about his men" and only cares about numbers, and asks his own men to think how long some of them have ridden with him. By 1899, Dutch says he has had "a price on my head for thirteen years".

The official guide dates the arrival of John Marston to 1885. John, then twelve, had been caught stealing from settlers in Illinois, who were preparing to hang him; Dutch intervened, saved him from the rope and brought him into the gang. As he had done with Arthur, Dutch taught John to read and write, fight, shoot and ride, and raised him alongside the older boy. The two grew up like brothers, and Dutch came to see them as his favoured sons. He read Evelyn Miller aloud to John. A newspaper scrap Arthur keeps, dated April 15, 1887, reports a robbery of the banking house of Lee and Hoyt by three unnamed men, the youngest described as "a big, sullen young man" and the leader announcing that his "fine patriotic friends" would "introduce a few folks to the benefits of civilization". The three left with 5,000 dollars in gold, and the paper reports unproven claims that they handed money out in hovels, shanties and an orphanage. The in-game description links the scrap to Arthur's first bank robbery; the paper itself names no one.

Many later recruits came from the margins of society, and a number of them came to look on Dutch as their protector, even as a father. Tilly Jackson had left the Foreman Brothers and had nowhere to sleep when she met Dutch; she joined the gang, and he taught her to read. Simon Pearson had served in the United States Navy and was being pursued by loan sharks when Dutch stepped in. Pearson then became the gang's cook, and also its butcher. Dutch owes his life to Orville Swanson, a minister fallen into disgrace; the games never describe the circumstances, and Dutch repaid him with a place in the gang. Dutch and Hosea met Bill Williamson, a discharged army veteran, in 1893, when Bill tried to rob them after they had already stolen his ammunition; Dutch took him in, and came to value his loyalty. According to the official guide, Javier Escuella, a young exile from Mexico, joined four years before 1899, around 1895; in a camp story, Dutch caught him trying to steal the same chickens he was after, fed him and brought him into the gang.

Dutch and Hosea first saw Sean MacGuire, a young Irishman, in a bar in North Elizabeth, where he kept eyeing Dutch's expensive pocket watch. He followed them outside and tried to hold them up in an alley, but the two men had noticed him earlier and taken the bullets out of his gun. Instead of killing him, they recruited him. In 1894, according to the official guide, Uncle brought Abigail Roberts into the gang; she became John's partner, and their son Jack, born around 1895, grew up calling Dutch "Uncle Dutch". When John left the gang for about a year while Jack was a baby, Dutch welcomed him back. Before 1899, Dutch also met Molly O'Shea, who according to the official guide came from a wealthy Dublin family and had crossed to America in search of excitement. She became his companion and shares his tent in 1899. Lenny Summers and Charles Smith joined in the last years before the events of Red Dead Redemption 2.

By 1898, the gang was in Montana. According to Arthur's journal, the gang left after a fire and other trouble further north. To lose anyone following, it took a long, roundabout route south and east through the northern Grizzlies, and spent the winter in remote country west of the mountains. Dutch obtained a lead on land the gang could buy, but the deal came to nothing and the group moved on. Around December 1898, five months before the start of the game according to the official guide, Micah entered the gang's life. As told in a camp story, a sale of stolen gold that Dutch had arranged in a bar at Crenshaw Hills ended in a shootout, and Micah Bell, a career outlaw, got him out alive. Dutch brought Micah into the gang and grew fond of him. Arthur and Hosea did not hide their dislike of the newcomer. In the spring of 1899, the gang reached Blackwater, a growing port town in West Elizabeth, and stayed there for a time. Hosea and Arthur were working on a large swindle of their own. Dutch, pushed by Micah, chose to rob a ferry carrying bank money instead.

The ferry robbery took place in April 1899. Newspapers later put the sum aboard at 150,000 dollars. Javier, who was there, sums it up: "We had the money, it seemed fine, then suddenly they were everywhere." They were Pinkerton agents. During the robbery, Dutch killed a young woman, Heidi McCourt. Javier tells Arthur that Dutch killed her "in a... bad way, but it was a bad situation"; Arthur answers that it is not like him. Josiah Trelawny later reports the talk in Blackwater about "some young mother they're saying Dutch murdered on the boat". In Red Dead Redemption, the Strange Man tells John that Dutch shot her in the head. At a later campfire, John says that Micah encouraged the killing and that Dutch justified it as what the gang had to do to survive. Davey Callander, Mac Callander and John were shot, Jenny Kirk died of her wounds during the flight and Sean went missing. Before the gang fled, Dutch hid the stolen money in town with the rest of its savings. The survivors escaped north into the mountains of Ambarino, into a blizzard. Hosea later tells Dutch: "Arthur and I were about to prosper in Blackwater. We were on to something big... then Micah got you all excited about that ferry and here we are."

Red Dead Redemption 2 (1899)

Chapter 1: Colter

In "Outlaws from the West", Dutch leads the wagons through the snow with Hosea until Arthur finds shelter in Colter, an abandoned mining town. Davey Callander dies on arrival. In the cabin, Dutch addresses the gang: "I loved Davey... Jenny... Sean, Mac... they may be okay, we don't know. But we've lost some folks. Now, if I could... throw myself in the ground in their stead... I'd do it... gladly." He tells them no one will follow them through the storm, asks Pearson and Susan Grimshaw to turn the place into a camp, and ends with "Stay strong. Stay with me. We ain't done yet!" He orders Charles, whose hand was burned, to rest, and rides out with Arthur to find John and Micah. When Arthur asks what happened on the boat, Dutch answers: "We missed you, that's what happened." On the way he tells him: "You're the only one I can rely on to stay strong right now." If Arthur asks whether it was a trap, Dutch replies that with that many men, "they knew we were coming", that there was a lot of money on the boat, and that he stashed the take with the rest of the gang's money in town before they fled.

Micah leads them to a lit homestead. Dutch has Arthur and Micah hide and goes to the door alone: "One lonely man is a lot less intimidating than three nasty-looking degenerates." Posing as a lost traveller, he asks the men for food until one of them recognises him and shouts: "It's goddamn Dutch van der Linde, you morons! Colm is going to shit his pants!" In the shootout that follows, the three kill the O'Driscolls. Searching the house, Dutch remarks that wanting Colm dead "is about the only thing me and Uncle Sam agree on". He tells Arthur to make the O'Driscoll found in the barn talk, then leaves his fate to him: "Do what you want with him, I don't care." When Micah corners a terrified woman in the house and knocks over a lantern, Dutch shouts at him, pushes him away and calms her down. She is Sadie Adler, whose husband the O'Driscolls killed. Dutch takes her back to Colter on his own horse, asks Tilly and Karen to look after her, and says: "They turned her into a widow... animals. I need some rest. I haven't slept in three days."

In "Old Friends", Dutch breaks up a fight between Micah and Bill and takes the men to attack the O'Driscoll camp at Ewing Basin. Arthur reminds him of his rule on revenge; Dutch answers that the O'Driscolls were "talking about trains and detonators", and later: "Arthur, have you completely lost faith in me? Our needs right now are supplies, equipment, and a way out of here." From a ridge, they watch Colm ride off before the attack; Dutch decides that Colm can wait. After the raid, Micah hands him plans for a train belonging to Leviticus Cornwall. On the way back Dutch tells his men: "Outlaws for life, fellers", and promises that John, Mac, Charles and Sean will ride with them again. When Arthur brings in Kieran Duffy, the young O'Driscoll he has lassoed, Dutch has him tied up and starved rather than beaten, since beating would only produce lies, and tells him: "we shoot fellers as need shooting... save fellers as need saving... and feed 'em as need feeding."

In "Who the Hell is Leviticus Cornwall?", Dutch tells the injured John, who wants to come, to "lie still, son". Hosea asks why they are robbing a train when the plan was to lie low and head back west. Dutch answers: "We're living, Hosea, we're living", adds that everything the gang owns is in Blackwater, and dismisses Cornwall's wealth: "Sounds like he has more than enough to share." On the ride he hands out roles, keeping the driver and engineer for himself, and when Charles says going back to Blackwater would be crazy, cuts him off: "We go back when I say we go back, and that's the end of it. The money's safe, you'll just have to trust me." The dynamite fails to go off, but the gang stops the train anyway. He then has Cornwall's private car blown open, identifies the papers as bearer bonds he thinks can be sold easily, and leaves the last employees to Arthur. In "Eastward Bound", he declares that "the worst is behind us" and the gang moves to Horseshoe Overlook, near Valentine, a spot chosen by Hosea. When Hosea blames Micah and the ferry, Dutch replies: "We have all made mistakes over the years... every last one of us. But I kept us together... kept us alive... kept the nooses off our neck." He plans to make some money, go around the law, "be west of Uncle Sam" and buy land within a few months. To the gathered gang he says they are safe but "far too poor", and adds: "Uncle, Reverend Swanson... no more passengers."

Chapter 2: Horseshoe Overlook

At Horseshoe Overlook, Arthur notes in his journal that Dutch "seems a little better" and is "thinking a little clearer". Dutch sends the gang out to find work and leads from camp, where he reads, plays records on his phonograph and can be heard arguing with Lenny about Evelyn Miller's books. In camp encounters during this chapter, Dutch also accuses Arthur of following him and says Arthur is the kind of man who would betray him in the end, then puts the remark down to being tired. In "Americans at Rest", Dutch arrives in Valentine with Josiah Trelawny just after the saloon brawl. Trelawny has learned that Sean is alive and held by bounty hunters. Dutch insists on trying: "There'll be Pinkertons all over the place, but... if he's alive we gotta try." When Trelawny points out "It's you they want, Dutch", he answers "Always is", sends Charles, Trelawny and Javier to gather information and tells Arthur to join them. On the cliff above Blackwater in "The First Shall Be Last", Trelawny tells Arthur the town is talking about a young mother Dutch is said to have murdered on the boat; Arthur says he was not there.

Kieran is being kept tied to a tree in camp. In "Paying a Social Call", Dutch orders Bill to geld him; Bill finds some burning hot tongs, and Kieran gives up Six Point Cabin as Colm's hideout. In "A Quiet Time", Lenny reports that Micah has been arrested for murder in Strawberry and is due to hang. Dutch tells Arthur to deal with it later and first to take Lenny for a drink: "You take that kid into town. Valentine, not Strawberry... get him drunk... and Arthur... no crazy business." Arthur later breaks Micah out on Dutch's orders. In "A Fisher of Men", after meeting Agents Andrew Milton and Edgar Ross, Arthur reports to Dutch that the Pinkertons know about the train, know the gang is nearby and offered him his freedom in exchange for Dutch. Dutch asks whether he was followed, then jokes: "Why didn't you take it?" His decision is to wait: "They're just trying to scare us... into doing something stupid. We have turned a corner... we survived them mountains. We just need to stay calm."

In "The Sheep and the Goats", Dutch waits at Keane's Saloon in Valentine, arguing with Strauss, while Arthur and John sell a stolen flock. He sends John and Strauss to collect the money and asks Arthur to stay for a drink. Leviticus Cornwall then arrives with armed men, takes John and Strauss hostage outside and calls for Dutch. Dutch goes out to meet them. While Cornwall's men are focused on his words, Arthur draws and frees the hostages. In the running fight that follows, Strauss is shot, and Dutch decides that the gang must leave the area. Just before "A Strange Kindness" begins, Hosea can be heard telling him that the gang has "turned into a bunch of killers". Dutch sends Arthur and Charles to look at Dewberry Creek, a site Micah has suggested. When Arthur complains that he has become the gang's errand boy, Dutch answers: "You have turned into my son... you worry because I worry. We are just the same." Charles and Arthur find a better spot on Flat Iron Lake, Clemens Point, and Dutch approves it when the gang arrives.

Chapter 3: Clemens Point

Clemens Point lies near Rhodes, in the Southern state of Lemoyne. At the start of "The New South", Arthur tells him he is worried about the men they have lost. Dutch answers: "We have lofty goals, Arthur. We're trying to reform society to a kinder, truer, better way. Now of course there's gonna be casualties." When Arthur replies that they are thieves in a world that no longer wants them, Dutch concedes: "We are dreamers in an ever duller world of facts." He wants a day out with "the old guard" and sets out the plan: "Make enough money, then find somewhere where nobody'll find us, where we don't have to hide." He orders the gang to stay discreet in town while looking for opportunities, and pictures "a slew of rich simpletons" for Hosea to play.

On the road, they meet Sheriff Leigh Gray and his deputy Archibald MacGregor, who are carrying Trelawny in a prison wagon. Dutch introduces himself as "Hoagy Macintosh", claims to be partly Scottish, "the best part", and offers Arthur's help when the Anderson boys escape onto a train. In exchange, the sheriff releases Trelawny and welcomes Dutch to Rhodes. Trelawny tells them about the feud between two plantation families, the Grays and the Braithwaites, and Dutch sends Arthur to look into the Grays and Hosea into the Braithwaites. When Trelawny mentions bounty hunters and rumours of "super agents", Dutch laughs it off: "There's been a price on my head for thirteen years... it'll take 'em months to find us down here." He describes the plan with the local law as "a little hiding in plain sight". During the fishing that can follow, he recalls finding Trelawny in an outhouse and speaks about his mother's grave in Blackwater.

In "American Distillation", Sheriff Gray makes Dutch, Arthur and Bill temporary deputies to help Archibald shut down a moonshine still in the swamp. Dutch and Archibald clear one side of the camp while Arthur and Bill take the other. When Archibald offers the gang most of the seized liquor as the customary reward, Dutch accepts. Riding back with Arthur, Dutch lays out an idea: with Hosea's help, the two families could be turned against each other. Arthur remarks that Dutch sounds like his younger self, and the ride ends in a race to camp that Dutch proposes. After Hosea and Arthur's moonshine scheme in Rhodes, Dutch and Micah present the full plan in "Advertising, The New American Art": use the feud to get at the families' money and gold. Arthur doubts it and says he does not believe in revenge. The work is split between the two leaders: the Gray family is Dutch's to handle, the Braithwaites are Hosea's. In "Magicians for Sport", nobody in camp has heard from Trelawny for some time. Dutch doubts that the bounty hunters Trelawny warned about are anything more than talk, but sends Arthur and Charles to look for him; they find him held by Cole Stoudemire's men and free him.

In "Blessed are the Peacemakers", Pearson reports that some O'Driscolls have proposed a parley. Dutch's first reaction is "Have you lost your minds?", and Hosea calls it a trap. Micah grants that it is probably one, but asks what they have to lose by finding out. Dutch decides to go, with a party of three: "you and me, with Arthur protecting us... no one else". To Pearson, who wants to come, he says: "This ain't the time for tigers, my friend." On the ride, Arthur brings up the Pinkertons; Micah answers that the gang cannot afford to fight the Pinkertons, Cornwall, the local families and the O'Driscolls all at once, and Dutch replies: "There is wisdom in that." He then tells Arthur, "with you watching over me, I would walk into hell itself". When Arthur calls the whole thing "horse shit", Dutch answers: "Micah might be full of shit. Colm O'Driscoll might be full of shit. The promise of this great nation, men created equal, liberty and justice for all... that might be nonsense too. But it's worth trying for. It's worth believing in." At the meeting, Colm mocks his "better world" and says the law has offered him a price to bring Dutch in. Dutch tells him he is sorry about his brother; Colm says he never liked him much, and Dutch replies: "I... liked... Annabel." Meanwhile the O'Driscolls capture Arthur. When Arthur returns wounded and says "I told you it was a set up, Dutch", Dutch calls for Susan and Swanson, tells Pearson "It's a bit late for apologies" and asks Susan to sit with him.

The scheme with the two families collapses. In Rhodes, Sean is killed in an ambush set by the Grays, and Bill is captured until Arthur and Micah kill Sheriff Gray and his men. Jack then disappears from camp, and the gang concludes that the Braithwaites took him in revenge for their stolen horses. In "Blood Feuds, Ancient and Modern", Dutch leads Arthur, Hosea, John, Charles, Bill, Javier and Lenny to Braithwaite Manor, leaving Micah and Kieran to guard the camp. He opens with a shout, "Get down here now! You inbred trash". One of the sons tells the gang to get off the family's land, and a firefight breaks out when armed men come out of the house. With the grounds cleared, he enters the manor with Hosea. Catherine Braithwaite and her sons are shut inside a barricaded room, which Arthur and John break into; two of the sons are killed as the room is stormed. Dutch finishes off a son who is still barely alive, in front of his mother, and drags Catherine off the stairs. When the search finds no sign of Jack, the gang sets the house on fire, and Dutch carries Catherine outside on his shoulder. She reveals that her sons handed Jack to Angelo Bronte, in Saint Denis. As the gang rides off, Catherine runs back into her burning home.

The next morning, in "The Battle of Shady Belle", Dutch reassures John: "Nobody takes a boy to harm him." When Arthur says they killed all those people "for nothing", Dutch corrects him: "No, no, not for nothing. For living." Agents Milton and Ross then walk into camp. Dutch greets Milton as "Agent Moron" and answers his speech on civilization: "This place, ain't no such thing as civilized. It's man so in love with greed, he has forgotten himself and found only appetites." Milton calls him a killer and offers a deal: Dutch surrenders, and the others get three days to disappear. Dutch pretends to accept and raises his hands while the gang loads its guns. Milton leaves promising to return "with fifty men". Arthur proposes Shady Belle, a plantation house in the bayou he cleared with Lenny, and Dutch sends him there with John to check it before the move. When the caravan arrives, Dutch says "I love it!", turns away Molly, who wants to talk ("I've got far more important things to worry about right now than Molly O'Shea"), and rides with Arthur toward Saint Denis. On the way he admits that the feud and Sean's death have changed his thinking: "For a long time, I truly believed a paradise lay somewhere in the west for us, but... I just don't know anymore." He talks of putting "some ocean between us and all this". In sight of the city, Arthur starts to say what he thinks of big cities, and Dutch finishes for him: "Always repellent?"

Chapter 4: Saint Denis

In "The Joys of Civilization", Dutch waits for Arthur at the Bastille Saloon in Saint Denis and greets him by pressing a gun to his head as a joke. He has spent the day asking about Angelo Bronte without learning anything, and sends Arthur in to try. Arthur comes back with the address of Bronte's mansion. Dutch arranges to meet him there with John.

In "Angelo Bronte, A Man of Honor", Arthur worries that any show of force could get Jack killed; Dutch answers that a calm approach will do. At the mansion gate, Dutch seizes one of the guards and sends him to bring out his boss. Once inside, Dutch describes himself, Arthur and John as plain people from the country, and plays down the kidnapping. Bronte is cold towards the three men at first. He only warms to Dutch after his speech, and the meeting ends with a handshake. To get the boy back, the gang must first rid the city cemetery of grave robbers. Arthur and John take on the task, and Dutch remains at the mansion with Bronte. When the two men come back, Dutch is outside with Jack. He also brings an invitation from Bronte: a garden party at the residence of Mayor Henri Lemieux.

"The Gilded Cage" starts with Dutch insisting that the gang dress properly for the party, which Arthur finds hard to believe. Lenny drives the coach that takes Dutch, Arthur, Hosea and Bill to the mayor's house; on the way, Dutch is amused that the guest of honour is the city's worst criminal. Out on a balcony, Bronte names several guests, Alberto Fussar among them, and hints that Dutch could one day get rid of the journalist Hector Fellowes on his behalf. Dutch explains that the gang is short of money, and Bronte gives him the trolley station as a target. A butler then announces a telephone call for Leviticus Cornwall. Dutch tells Arthur to follow him, and Arthur steals papers from the mayor's study. Hosea comes away with a lead on the Lemoyne National Bank, and Dutch has heard about a high-stakes poker game on a riverboat. Early the next day, Dutch wakes Arthur to discuss the plans. He brings up the writer Evelyn Miller and the Native Americans the gang might help, and tells Arthur that they are nearly there.

In "Horsemen, Apocalypses", Dutch calls Arthur over to plan the trolley station robbery. Arthur suggests Lenny as the third man. Dutch asks why not Micah, and Arthur answers that Micah is too reckless. Dutch is the first to notice a rider entering the camp: it is Kieran Duffy, killed and mutilated by the O'Driscolls. The attack follows at once. Dutch sends Arthur from the balcony to the front of the camp, then, once the gang has fallen back into the house, gives John, Charles and Arthur their positions. After the fight, he asks Swanson to bury Kieran "someplace near, but... not too near"; Swanson takes Charles to help him.

In "Urban Pleasures", Dutch explains to Arthur and Lenny, in an alley facing the station, that he has met a ship's captain willing to take the gang to Tahiti or Australia for a price. The station is supposed to provide the money. The safe holds almost nothing, and the street fills with police. Dutch leads the escape onto a moving trolley, which overturns when its brakes fail. The three men escape the city in a stolen wagon with fifteen dollars and a quarter each. Dutch rages against Bronte for the betrayal, credits Lenny with getting them out, and concludes that the Saint Denis bank is now their only way out.

In "Country Pursuits", Arthur finds Dutch arguing with Hosea. Dutch wants Bronte dead before the bank job, because Bronte controls the city; Hosea calls it revenge and warns that Dutch will doom them all. Dutch asks Arthur to settle the matter, and Arthur sides with him. On the ride to Lagras, Dutch will not say whether this is about the bank or the trolley station. He complains that nobody trusts him any more except Micah, tells Arthur he is starting to sound like John, and accuses Abigail of turning John against him. At Lagras, Dutch and Arthur go to see Thomas, a fisherman already lined up to row the gang to the back of Bronte's mansion, and save his young helper Jules from the Legendary Bullgator.

In "Revenge is a Dish Best Eaten", Dutch, Arthur, John, Bill and Lenny storm the mansion and carry Bronte, unconscious, to the boat under police fire. On the water, Bronte insults Dutch and offers money to any man who will kill him. Dutch holds his head under the water until he drowns, pushes the body overboard and watches an alligator take it. He tells John that it was either the gang or Bronte, and that he would rather it be Bronte. Arthur and John are visibly shaken.

"Banking, The Old American Art" is meant to pay for the gang's departure from the country. Dutch hesitates on the morning of the robbery, and Hosea reassures him about the planning. Hosea and Abigail set off a diversion while the others enter the Lemoyne National Bank. The Pinkertons surround the building, and Agent Milton holds Hosea, captured during the diversion, in the street. Dutch calls out: "Mr. Milton, let my friend go. Or folk, they are gonna get shot unnecessarily!" Milton shoots Hosea in the chest. Dutch has Arthur blow a hole in an inside wall, and the gang escapes over the rooftops. John is seized by the Pinkertons, and Lenny is shot dead on a roof. Six of them, Dutch, Arthur, Micah, Bill, Javier and Charles, lie low in a vacant apartment until dark. Once at the harbour, Charles leads the guards away from the ship, which lets the other five get on board.

A few days later, in "Lost and Not Quite Found", a storm wrecks the ship, the Antenor. The mission is a single cutscene with no playable section. Dutch wakes Arthur and leads the way through the ship, but falling crates separate them. Dutch, Micah, Bill and Javier reach a lifeboat. Arthur reaches the deck too late, shouts after them, and jumps into the sea with several crewmen.

Chapter 5: Guarma

In "Welcome to the New World", Dutch, Micah, Bill and Javier are sitting around a fire on a beach when Arthur finds them. Dutch explains that they are on Guarma, a sugar island east of Cuba. Soldiers led by Levi Simon, who runs the plantation for Colonel Alberto Fussar, arrest and chain the five men. Dutch gives a false name, Aiden O'Malley, and warns Arthur that the soldiers must not learn who they are.

Rebels ambush the column. Arthur grabs a guard's gun and kills the escort while the others get out of their chains, but Javier is shot in the leg and captured. The rebel leader, Hercule Fontaine, leads the rest of the group to a small rebel post in an old building. They take rifles and revolvers hidden there in boxes and hold off the army reinforcements, then follow Hercule through the jungle to La Capilla. On the way, Hercule says he can get them off the island, on one condition: they must first help Leon with a group of workers who have escaped and are being hunted by Fussar's men. Dutch voices his doubts. Hercule's reply is that the castaways have nobody else who can help them. Dutch agrees to try, and resolves to find a way into the Aguasdulces refinery to bring Javier back.

In "A Kind and Benevolent Despot", Dutch leads Arthur along a cliff ledge by torchlight. He says that once they leave the island, the gang will go back to Saint Denis, the last place anyone would look for them. He pays an old woman, Gloria, a gold bar to guide them through a cave. On the way, he wonders aloud why Hosea and Lenny were killed at the bank while John was only arrested and Abigail got away. At the foot of a ladder, Gloria asks for more money. Dutch has no gold left; she draws a knife, and he strangles her. When Arthur protests, Dutch answers that he will do anything needed to keep the gang alive.

Outside Aguasdulces, they see Fussar's soldiers dragging Javier behind a donkey. Dutch and Arthur slip into the refinery, slash open the sugar sacks and blow up the furnace to cause a diversion. They free Javier and fight their way out. Dutch carries the wounded Javier through the cane fields while Arthur holds off the pursuers, then goes on ahead to the rebel fort at Cinco Torres.

In "Hell Hath No Fury", Dutch is arguing with Hercule about the promised boat when Arthur arrives. Hercule explains that Fussar knows who they are and has called a warship from Cuba; if Fussar is silenced, Hercule can get them away before anyone arrives from America. The warship appears and lands troops on the beach. Dutch fights on the walls with Arthur and Hercule, then stays below to hold off the reinforcements while Arthur and Hercule sink the ship with a cannon. Afterwards, Dutch and Bill go to fetch Javier.

In "Paradise Mercifully Departed", Dutch, Arthur, Micah and Hercule destroy the coastal guns that would block their departure. In the workers' cabin, Dutch walks in on Levi Simon holding Arthur at gunpoint and aims at Simon; Fussar then aims at Dutch. Arthur kicks a rifle to the ship's captain, who shoots Simon. Fussar escapes to a cannon at the top of a tower. Arthur kills him, either by bringing the tower down with a cannon or by shooting Fussar directly. The five gang members sail for America.

On the crossing, in "Dear Uncle Tacitus", Dutch asks Arthur to go to Shady Belle as soon as they land and find out where the rest of the gang has gone. In "Fleeting Joy", Dutch reaches the new camp at Lakay after Micah and Javier, to the surprise of those who had stayed behind. Strauss tells him that they owe their survival mostly to Sadie Adler, and Abigail says they took Hosea's and Lenny's bodies from the morgue and buried them. Milton's Pinkertons then attack the camp and are driven off. Dutch thanks Arthur, remarks on his cough, and asks for time to decide what comes next. Abigail reminds him that John is in Sisika Penitentiary and may be hanged. Dutch answers that this is not the moment, and she turns to Arthur and Sadie instead.

In "That's Murfree Country", Dutch decides that the gang cannot go further east and must move north. He sends Arthur and Charles to look at Beaver Hollow, a cave in Roanoke Ridge; before Arthur leaves, Dutch asks him whether he still has his back. While the new camp is being set up, Uncle brings in Molly O'Shea, drunk. She claims that she told the Pinkertons about the Saint Denis robbery and goads Dutch. Arthur asks him to let her go. Dutch moves to shoot her, but Susan Grimshaw fires first and kills her with a shotgun.

Chapter 6: Beaver Hollow

Dutch had told Abigail that John would be rescued later. Arthur and Sadie get him out of Sisika in "Visiting Hours" without waiting for Dutch's approval. On the way back, John tells Arthur that Dutch saw the Pinkertons take him during the bank robbery and did nothing to stop them. At Beaver Hollow, Dutch is displeased to see him. He says he had a plan, and that the law will now want to hang all of them instead of John alone.

In "Just a Social Call", Dutch summons Arthur to Annesburg, where Micah is waiting. Dutch explains that Micah suspects an informant, since the Pinkertons found the gang so soon after Guarma. Arthur blames the gang's own carelessness since Blackwater. When Arthur asks if revenge is the goal, Dutch replies that they are only paying a friendly visit. From cover in the harbor, the three men watch Leviticus Cornwall step off his yacht with Agents Milton and Ross; Cornwall scolds the two Pinkertons for their lack of results and threatens to stop paying them. Micah is sent after Cornwall's secretary, Janson.

Dutch then leaves cover to confront Cornwall, whom he calls a worse man than himself. His terms for sparing Cornwall's life are 10,000 dollars, Cornwall's boat and a guarantee that the gang can leave town unharmed. Cornwall answers with a laugh and a refusal, and Dutch shoots him in the chest. Dutch and Arthur fight their way out past Cornwall's guards and the Pinkertons, pick up Micah after he knocks Janson out, and escape into the forest on stolen horses. The papers Micah took show that Cornwall's company is moving dynamite from Annesburg to Saint Denis under a contract with the Army. Dutch tells Micah and Arthur to look into it with Bill, then takes Micah aside; when Arthur asks why, he says it is about the plan and about getting out.

In "Goodbye, Dear Friend", Colm O'Driscoll is to be hanged in Saint Denis. Because Colm has escaped the noose twice before, Dutch and Sadie decide to attend, and bring Arthur. Dutch and Arthur wear police uniforms, and Sadie dresses as a society lady. Dutch and Arthur follow an O'Driscoll through the crowd and overhear the rescue plan. Dutch sends Arthur after a sniper on the rooftops, then holds an O'Driscoll at gunpoint in the crowd while Sadie holds another. Colm is hanged. Sadie then kills both captives, which sets off a shootout with the remaining O'Driscolls. Dutch and Sadie ride back to camp together.

In "A Rage Unleashed", Dutch tells Arthur that the gang will go north to New York before heading for the tropics, and speaks of stirring up trouble and making money. Arthur replies that the gang no longer pulls off its jobs very well. Eagle Flies, son of the Wapiti chief Rains Fall, then rides in: the Army has seized his people's horses. Charles says he told Rains Fall he would not fight over some horses. Dutch decides on the spot to help, and tells Eagle Flies to keep his money. On the ride, Arthur asks what Dutch has to gain. Dutch first quotes the gang's motto, then admits that the Natives' fight with the Army could draw attention away from the gang. That night, the group boards the Army boat carrying the horses and overpowers the soldiers. Dutch takes the helm, loses control and runs the boat onto the rocks, and the horses are swum to shore. Dutch rides off with Eagle Flies to return them, promising that together they will beat the Army.

In "Favored Sons", Dutch, Arthur, Eagle Flies, a Wapiti warrior named Paytah and other Wapiti men wait on a clifftop in Cumberland Forest. The plan is to fell trees with dynamite, trap an Army patrol in the valley, then tar and feather the soldiers. While they set the charges, Dutch tells Arthur what he really wants: to make the government look at one problem so that it overlooks the other, that is, to turn its attention towards the Natives and away from the gang. Arthur says these are good people being used, and Dutch denies it. The trees fall and block the road, and Dutch orders the trapped soldiers to surrender and accept the humiliation. More soldiers arrive and open fire. In the fighting that follows, most of the Wapiti are killed or captured. Reinforcements from Fort Wallace force Dutch and Arthur to flee, leaving Eagle Flies behind with the wounded Paytah.

The chase ends at a broken bridge on a cliff edge. Hands raised, Dutch addresses the soldiers closing in and tells them that fighting is all he has ever done, while he and Arthur back towards the edge. The two men jump into the river below under fire and reach the bank. Safe on the bank, Dutch says he fears that Eagle Flies is now a prisoner, or dead. He means to have Charles organise an attempt to free him, and tells Arthur to keep faith.

In "My Last Boy", Arthur complains to Dutch about two new recruits, Cleet and Joe, and asks him what is happening to him. Micah tells Arthur to show respect. Eagle Flies rides in with a war party: the Army has tried to kill his people for their oil, and he is going to fight at an oil refinery in the Heartland Oil Fields. Rains Fall begs him not to go, then asks Arthur for help, as before. Dutch learns from this that Arthur has been helping the chief behind his back. Dutch rides out with most of the gang; Micah, Cleet and Joe stay in camp. On the way, Dutch asks Arthur what else he has done behind his back, and the exchange turns into a quarrel about loyalty and about Dutch's plan.

At the oil fields, Dutch leads one group around the far side while Arthur, Charles and Sadie ride to Eagle Flies. Once most of the soldiers are dead, Dutch and Arthur enter the warehouse, and Dutch finds the state bonds he came for in the office. On their way out, a pipe bursts and sprays steam into Arthur's face. Soldiers close in on him, and he calls for help. Dutch looks back and walks away. Eagle Flies kills the soldiers but is shot by their colonel, whom Arthur then kills. Outside, Arthur accuses Dutch of leaving him to die. Dutch denies it and tells him not to be a fool, then rides back to camp with the others while Arthur, Charles and Paytah take Eagle Flies to his father.

In "Our Best Selves", Dutch tells Arthur that Uncle, Pearson and Mary-Beth have run off, and calls them cowards; Arthur answers that they do not want to die. Dutch announces one last job: a train carrying Army payroll. Arthur makes his participation conditional, and repeats the demand: John and his family must be free to leave the gang. The request wounds Dutch. He seems to accept it, yet he is visibly angry when he gathers the rest of the gang. The train does not stop where expected, and the gang chases it on horseback; Arthur jumps onto the back of Dutch's horse to get past a burning car. John is shot and falls from the train. Dutch says he will go back for him and leaves with Javier, Micah and Joe. When they return, Dutch and Micah tell Arthur that John is dead.

In "Red Dead Redemption", Tilly Jackson and Jack meet the gang on the road: Milton has taken Abigail to Van Horn to have her tried for murder. Dutch says: "I am sorry to hear that." Micah argues that she should be left behind. When Arthur asks whether they will let the boy be made an orphan, Dutch protests: "It-it ain't like that!" He then gives way: "Micah... it pains me to say it, Arthur... but he is right." Dutch leads the others back to Beaver Hollow, while Arthur and Sadie ride to Van Horn. There, Milton tells Arthur that the Pinkertons questioned Molly and she never talked, and that Micah was picked up after the gang came back from the Caribbean and has informed for them ever since.

Arthur returns to Beaver Hollow while Micah is hurrying the others to pack. He tells Dutch that Abigail is safe and that Micah was close to Milton. Micah calls it a lie and urges Dutch to "think of the future"; Dutch stares at Micah without a word. John then walks into camp and accuses Dutch of leaving him to die. Dutch answers: "My boy... I didn't have a choice." Arthur tells everyone to pick a side. Susan Grimshaw aims a shotgun at Micah and orders him to drop his gun. Javier shouts that the Pinkertons are coming; Susan turns her head, and Micah shoots her. Dutch draws both revolvers and shouts: "Now!! Who amongst you... is with me... and who, is betraying me?!!" Bill, Javier and the others line up behind Dutch and Micah, guns on Arthur and John. Agent Ross's men storm the camp before the standoff between the two sides can turn into a gunfight, and Dutch orders the gang to move.

As Arthur and John ride away from the caves, Dutch, Micah, Cleet and Joe fire on them. Dutch shouts after them: "After all I done for you boys!" Dutch appears one last time at the end of the chapter, on the mountain if Arthur helped John escape, or at the Beaver Hollow cave if Arthur went back for the gang's money. In all four endings, Dutch walks away from both Arthur and Micah, and it is the last time he is seen in 1899. The endings play out as follows from Dutch's side:

  • Helping John, high honor: Arthur, beaten by Micah, crawls towards his revolver, and Dutch steps on it: "It is over now... Arthur. It's over." Arthur tells him that Micah is a rat and that "I gave you all I had... I did." Dutch can only stammer "I...". Arthur adds that John made it. Micah urges Dutch to leave with him, and Dutch walks away without a word. Micah leaves too, and Arthur dies at sunrise.
  • Helping John, low honor: the same exchange takes place, and Dutch again walks away. Micah stays behind and shoots Arthur in the head.
  • Going back for the money, high honor: Dutch finds Arthur and Micah fighting with knives outside the cave and tells them: "Stop this... just, stop this... both of you fools." Micah claims that Arthur came back to rob them. Arthur answers: "You're the rat, Micah. Not Molly, Dutch. Him." Dutch leaves. Micah takes the money and goes, and Arthur dies at sunrise.
  • Going back for the money, low honor: Micah stabs Arthur in the chest; as he pushes the knife deeper, Dutch arrives and stops him: "Micah! Oh, Arthur... you damn fools." Arthur begs him to kill Micah, "Not Molly... not Miss Grimshaw... not even Colm. It's him", and tells him that he let Micah damn them all. Dutch walks away, and Micah stabs Arthur in the back.
  • Now!! Who amongst you... is with me... and who, is betraying me?!!
    Red Dead Redemption (RDR2, chapter 6), at Beaver Hollow, after Micah shoots Susan Grimshaw
  • It is over now... Arthur. It's over.
    Red Dead Redemption (RDR2, chapter 6), to Arthur, his foot on Arthur's revolver

Between 1899 and 1907

The games do not show where Dutch goes after Beaver Hollow. A newspaper article read in Red Dead Redemption 2, "Notorious Bad Man Alive", reports a sighting of him in Tall Trees after seven years on the run. It notes that Hosea and Arthur were killed by the Pinkertons in 1899, that Bill, Micah, John and Charles are still at large, and that the money from the Blackwater robbery was never found. It adds that Dutch, wanted dead or alive, has one of the largest bounties on his head, and that the law has promised to keep looking for him. An article in the Blackwater Ledger, read in Red Dead Redemption, says that Dutch has not been seen for several years and is believed to have died in a fire after a failed robbery in 1906.

By 1907, Dutch is with Micah at Micah's hideout at the top of Mount Hagen, in Ambarino; Micah runs a gang of his own. Most of the money from the 1899 Blackwater ferry robbery is kept there. The game does not say when or how the two men came back together; Micah only tells John in 1907 that he and Dutch are "teaming up once more".

Red Dead Redemption 2: the epilogue (1907)

Dutch does not appear in the first part of the epilogue, set at Pronghorn Ranch. At the end of "Old Habits", John remembers a piece of advice Dutch once gave around the campfire, heard in voice only: everyone gets caught eventually, and the trick is to choose by whom. The line is taken from one of Dutch's conversations at camp in 1899, not from a story mission. Dutch himself only reappears at the very end of the second part of the epilogue.

Epilogue II: Beecher's Hope

The epilogue takes place in 1907; a letter from Mayor Lemieux received during it is dated June 1907. In "American Venom", John, Sadie and Charles capture Cleet, one of Micah's men, in Strawberry, and force him to reveal Micah's hideout on Mount Hagen. John reaches the cabin alone and ends up in a standoff with Micah. Sadie, wounded, comes up behind Micah and makes him raise his hands. Dutch then steps out of the cabin, both revolvers drawn: "Hello, son. Mrs. Adler. Been quite a while." Micah uses the distraction to take Sadie hostage.

John asks Dutch what he is doing there, and Dutch answers: "Same as you, I suppose." Micah invites John to join them. Dutch reproaches John for having shot at him and for having betrayed him, and says: "I was trying to do my best... you... you just cared for yourself." John tells Dutch that they all did their best for him, and begs him to say something. Dutch answers: "I ain't got too much to say no more..." He then shoots Micah in the chest and holsters his guns. Micah, laughing, raises his guns towards both men, and John shoots him several times. John tries to thank Dutch. Dutch glares at him, then smiles as he walks away, leaving the money behind. John and Sadie find it in the cabin, and it pays off the loan on John's ranch.

  • I ain't got too much to say no more...
    American Venom (RDR2, epilogue), to John, just before shooting Micah

Between 1907 and 1911

After Mount Hagen, Dutch settles in West Elizabeth. By 1911 he leads a new gang made up of young Native American men from the reservations. Its stronghold is Cochinay, a fortified camp high in the mountains of northern Tall Trees, the highest settlement in the game. The gang also uses an abandoned logging camp, Bearclaw Camp. In 1911, Dutch uses an automobile and carries a semi-automatic pistol. An article in the Blackwater Ledger links him to the killing of two men on a farm north of Blackwater.

Red Dead Redemption (1911)

Dutch is mentioned before he appears. In "Exodus in America", Bill shouts at John from the walls of Fort Mercer that he is now in charge: "No more Dutch, and no more you." In Mexico, cornered at El Presidio, Javier offers to hand over Bill and claims that Dutch is in Colombia. After El Presidio, Archer Fordham tells John that the Bureau believes Dutch is in the Blackwater area.

Act III: West Elizabeth

In "Bear One Another's Burdens", Ross tells John that the Bureau still does not have Dutch, but now knows where he is. In the automobile on the way to the wreck of the Serendipity, John asks Ross where it will end: "First it was Bill, now it's Dutch. After Dutch, it'll be somebody else." Acting on a tip, John and Fordham search the wreck and find Nastas, the Bureau's informant, beaten and tied up by Dutch's men, who then surround them. John carries Nastas to the agents' automobile.

In "At Home with Dutch", Nastas tells John and the Yale professor Harold MacDougal that Dutch "has attracted a following of young men on the reservation" and is based at Cochinay. Nastas guides John up the cliffs until he is injured and has to stop. John goes on alone, kills or hogties a scout and takes his binoculars. Through them, he sees Dutch execute a captured lawman. Dutch then turns, aims at him and fires; the bullet hits the binoculars, and John falls backwards and is knocked out. Nastas, who heard the shots, climbs back up and carries him down the mountain.

In "Great Men are Not Always Wise", an informant warns Ross that Dutch is about to visit the manager of the Blackwater bank. From a rooftop, John and the agents shoot the gang members leaving the bank. Inside, John and two lawmen find Dutch upstairs, holding a young woman at gunpoint, with his men beside him. Dutch greets him with "It's nice to see you, John." and asks after Abigail and Jack, remarks how fast time flies, then offers mockingly to surrender. When John says he has been his own master since Dutch left him to die, Dutch answers: "We all make mistakes, John. I never claimed to be a saint. But equally, I never took you for an errand boy."

Dutch then tells the lawmen that John "married a whore" who had been with every man in the gang, and offers the hostage to John: "Have the girl, John." He calls her "a parting gift", shoots her, a bank employee named Muriel Scranton, in the head, pushes her body towards John and escapes with the bank manager in an automobile. Right after the shooting, before the chase, one of the lawmen, Hopkins, blames John: "You waited too long." The posse later finds the car burning by the road with the manager's body beside it, and kills the gang members waiting further on, but Dutch is not among them. Asked by Fordham whether Dutch has changed, John answers that he is "still the same crazy bastard he turned into".

In "For Purely Scientific Purposes", Nastas arranges a meeting between MacDougal and Dutch's men at Bearclaw Camp. It is an ambush: a gang member, Enepay, calls Nastas a "treacherous snake" and shoots him dead. John kills Enepay, Hinto and Kosumi, then escorts MacDougal back to Blackwater. In "The Prodigal Son Returns (To Yale)", MacDougal is packing when a shot rings out and Dutch calls up to John from the street below the hotel. He says he will kill John and the professor, and when John asks why, he answers: "I don't know, sport, I guess." John offers to fight him alone if he lets the professor go and sends his men home. Dutch replies that his men lost their families long ago, and adds: "We aren't thieves, John, we're fighting for something." John and MacDougal escape across the rooftops, and John puts the professor on a train at Manzanita Post.

In "And You Will Know The Truth", Ross refuses once more to let John see his family and asks for his help in putting Dutch "to rest". To draw Dutch's men out of Tall Trees, the Army sets up a camp outside Blackwater, in the Great Plains, with a cache of ammunition and food as bait. Dutch's gang takes the bait and attacks, and the Army ambushes it. From a machine gun mounted on an armored car, John cuts down the attackers, then the car pursues them and John destroys a wagon packed with dynamite. An explosion set off by the gang overturns the car.

In "And The Truth Will Set You Free", John, Ross, Fordham and a company of soldiers ride to Cochinay. The Army blows open the gates and fights its way through the camp. John leaves the soldiers with their wounded and goes on alone to face Dutch, who waits behind a Maxim gun with an armored shield. Dutch tells John he is ashamed to see him working for the government. When John says the government has his family, Dutch insults Abigail and Jack: "Abigail was any man's wife, John. And Jack, he's another whore's son, just like you." He calls John weak, and dares him to kill him because he will never surrender. John shoots an oil lantern behind the Maxim gun, and the fire drives Dutch off it.

Dutch flees through the tunnels of the fort, firing at John from the ladders and telling him that he cannot change who he is or erase the past. The tunnels end on a ledge high above the valley. Dutch greets John: "Hello again, John." John answers "Hello, Dutch", and Dutch adds: "We gotta stop meeting like this!" He says he has a plan, throws down his gun, and John holsters his. Dutch then speaks of his life: "We can't always fight nature, John. We can't fight change. We can't fight gravity. We can't fight nothing. My whole life, all I ever did was fight." John tells him to give up. Dutch answers that he cannot fight his own nature either: "That's the paradox, John. You see?"

John says that he will have to shoot him. Dutch warns him that once he is gone, the government will "just find another monster", because its men "have to justify their wages". His last words are: "Our time is passed, John." He steps back and lets himself fall from the cliff. John goes down to the body, where Ross joins him and asks whether he lacked the nerve to shoot. Ross borrows John's gun and fires into Dutch's corpse: "Oh trust me, it looks better in the report that way." Ross then lets John go home to his family at Beecher's Hope. Later, Ross leads the attack on the ranch in which John is killed. Once the mission is over, Cochinay can be explored. Dutch's quarters, reached through the tunnel, hold a well-stocked bookshelf, a desk with a typewriter and a bathtub behind a curtain.

  • We all make mistakes, John. I never claimed to be a saint. But equally, I never took you for an errand boy.
    Great Men are Not Always Wise (RDR1, 1911), to John, in the Blackwater bank
  • When I'm gone, they'll just find another monster. They have to, because they have to justify their wages.
    And The Truth Will Set You Free (RDR1, 1911), to John, on the cliff at Cochinay
  • Our time is passed, John.
    And The Truth Will Set You Free (RDR1, 1911), his last words
Personality

Rockstar Games introduced him on 6 September 2018, in its character profiles for Red Dead Redemption 2, as "the leader of a sizable gang of outlaws and misfits. Idealistic, anarchic, charismatic, well-read, well-lived, but possibly starting to unravel under the pressures of the encroaching modern world." The Complete Official Guide to Red Dead Redemption 2 calls him "radically opposed to government control": he "values individual liberties above all else" and is "reluctantly starting to realize" that his way of life is "fast becoming an unrealistic proposition". The Game of the Year Edition guide to Red Dead Redemption states that he educated himself.

Dutch presents the gang's crimes as a cause. "We are not criminals. We are outlaws", he says at camp. In "The New South" he tells Arthur that the gang is trying "to reform society to a kinder, truer, better way", and that there will be casualties. Arthur recalls in the final mission that Dutch once scolded him for robbing a house because "That man was too poor." He keeps a phonograph in his tent and has a favorite author, Evelyn Miller, whose line he reads aloud at camp: "The whole point of America is freedom."

He asks for faith rather than explanations. In "Old Friends" he asks Arthur: "have you completely lost faith in me?"; after the leap into the river in "Favored Sons" he tells him to "have faith". His plans change with each move: lie low, then land "west of Uncle Sam" in "Eastward Bound", then Tahiti or Australia in "Urban Pleasures". At camp Arthur can ask him for "a real plan, not eating mangoes on a tropical island plan". In "Old Friends" Dutch agrees that "revenge is a luxury we can't afford", yet he later drowns Angelo Bronte and shoots Leviticus Cornwall. With the gang he is formal and warm by turns: "Mr. Morgan", "Mr. Smith", "Mrs. Adler", "Miss Grimshaw"; he goes fishing with Hosea and Arthur and challenges Arthur to a horse race in "American Distillation". Faced with Arthur's accusation against Micah at Beaver Hollow, he shouts: "Who amongst you... is with me... and who, is betraying me?!"

In his own words

To Arthur, in the Colter blizzard ("Outlaws from the West"): "We need to get those people warm and fed." To the gang, after the raid in "Old Friends": "They can pummel us as hard as they like, but we will always get back up and fight. That's who we are. Outlaws for life, fellers." To Hosea, in "Who the Hell is Leviticus Cornwall?": "But we need money, everything we have's in Blackwater." To Arthur, in "Blessed are the Peacemakers": "The promise of this great nation, men created equal, liberty and justice for all... that might be nonsense too. But it's worth trying for."

To John, in Blackwater in 1911 ("Great Men are Not Always Wise"): "We all make mistakes, John. I never claimed to be a saint." To John, in "The Prodigal Son Returns (To Yale)": "We aren't thieves, John, we're fighting for something." On the cliff at Cochinay ("And the Truth Will Set You Free"): "I've got a plan, John", to which John answers "You always got a plan, Dutch." Then: "We can't always fight nature, John. We can't fight change. We can't fight gravity. We can't fight nothing. My whole life, all I ever did was fight." And: "When I'm gone, they'll just find another monster." His last words: "Our time is passed, John."

Names and nicknames

He introduces himself to Sheriff Leigh Gray as Hoagy Macintosh in "The New South". He uses three other aliases: Aiden O'Malley, the name he gives Levi Simon's soldiers on Guarma, Archibald Smith in Valentine and Featherstone Chambers at the mayor's party in Saint Denis. Trelawny greets him as "Mr. Van der Linde". Jack calls him "Uncle Dutch", Uncle "Your Misery" and Molly "Your Majesty". Molly also calls him "The Lord God almighty".

Appearance

His 1899 wanted poster puts him in his mid-forties. He has slicked-back black hair down to the nape, a thick black mustache with a soul patch, and dresses better than the rest of the gang, in dark suits and a hat. In 1907 his beard is full and his hair long, both going grey, and he has put on weight. By 1911 his hair is cut short and streaked with white, the beard is gone apart from the mustache and stubble, and he wears a faded collarless shirt and fur-trimmed moccasin boots.

Relationships
Arthur Morgan

Arthur Morgan

Dutch and Hosea took Arthur in as a boy and taught him to read, shoot and ride. After Blackwater Dutch tells him: "You're the only one I can rely on to stay strong right now." On the way to the parley with Colm he says: "Oh, my dear and trusted friend, with you watching over me, I would walk into hell itself." Arthur's doubts grow with the killings of Bronte, Gloria and Cornwall, and Dutch tells him his doubting makes him sound like John. In "My Last Boy" Dutch leaves him behind at the oil fields. At Beaver Hollow he sides with Micah; on the mountain Arthur tells him "I gave you all I had", and Dutch walks away.

John Marston

John Marston

Dutch saved John from a hanging at twelve, raised him and taught him to read. In 1899 John questions him after the Blackwater ferry robbery, in which he saw Dutch shoot a young woman. Dutch admits in camp that he would have left him in Sisika, and during "Our Best Selves" leaves him behind and tells the gang he is dead; at Beaver Hollow he tells John "I didn't have a choice." On Mount Hagen in 1907 he accuses John of having cared only for himself, then shoots Micah. In 1911 he kills a hostage in front of John in Blackwater and tells him at Cochinay "Our time is passed, John" before letting himself fall.

Hosea Matthews

Hosea Matthews

Dutch and Hosea founded the gang together. A newspaper clipping in Hosea's room at Shady Belle, dated 9 March 1877, reports that the two men escaped "yesterday", 8 March, from a cell in Kettering, Ohio, where they were held after a fake shipping company swindle. In "The New South" Dutch says of the old guard: "Before any of them back there… there was us." Hosea argues for caution: in the cabin at Colter, before they leave for Cornwall's train, he wants to stick to the plan, and in "Country Pursuits" he opposes Dutch's wish to kill Bronte: "There's always an easier way." During the Saint Denis bank robbery Dutch shouts "Mr. Milton, let my friend go"; Milton shoots Hosea in the street.

Micah Bell

Micah Bell

Micah joined in 1898 and pushed Dutch towards the Blackwater ferry robbery. When he is jailed in Strawberry, Dutch sends Arthur to get him out. After Saint Denis he becomes Dutch's closest adviser; the two plan the army payroll robbery together, and after Annesburg Dutch takes him aside to talk about "the plan". When Arthur asks to rescue Abigail, Dutch sides with Micah: "Micah... it pains me to say it, Arthur... but he is right." At Beaver Hollow he does not believe Arthur's accusation, and on the mountain he walks away from both men. In 1907 he says "I ain't got too much to say no more..." and shoots Micah in the chest; John finishes him.

Molly O'Shea

Molly O'Shea

Molly, from Dublin, is Dutch's companion and shares his tent. Rockstar described her as "the object of Dutch's affection, for now at least". As his plans take over, he pays her less and less attention; after the move to Shady Belle he says he has "far more important things to worry about right now than Molly O'Shea". At Beaver Hollow a drunk Molly claims she told the Pinkertons about the Saint Denis job so that they would kill Dutch. Dutch draws his revolver, and Susan Grimshaw shoots her. Agent Milton later tells Arthur that Molly never talked.

Annabelle

Annabelle

Annabelle was Dutch's lover before 1899. Dutch killed Colm O'Driscoll's brother, and Colm killed Annabelle in return, which started the feud between the two gangs. In "Old Friends" Dutch says: "Some things I can forgive, others I can forget. What he did to Annabelle, I can't do neither." On the way to the parley in "Blessed are the Peacemakers" he says Colm killed "a woman I loved dear", and when Colm mentions his brother he answers: "I... liked... Annabel" (the subtitles' spelling). After Colm's hanging, Dutch can tell Arthur that he can finally say goodbye to her.

Susan Grimshaw

Susan Grimshaw

According to the official guide, Susan was once in a relationship with Dutch and remained his loyal partner after it ended. He leaves the running of the camp to her: at Shady Belle he asks her and Pearson to "kindly work your magic", and when Arthur stumbles back from Colm's captivity Dutch calls out "Miss Grimshaw, I need help!". At Beaver Hollow she shoots Molly in front of him. During the standoff that follows Arthur's return, she sides with Arthur and John and holds Micah at gunpoint; Micah shoots her dead.

Abigail Marston

Abigail Marston

Abigail joined the gang in 1894, brought in by Uncle. On Guarma, Dutch wonders aloud why Hosea and Lenny were killed at the Saint Denis bank while John was only arrested and Abigail got away. After the army payroll robbery the Pinkertons take Abigail; Arthur asks Dutch to help get her back, and Dutch, siding with Micah, refuses. In Blackwater in 1911 he tells the lawmen that John "married a whore" who used to ride with the gang, and at Cochinay he tells John that "Abigail was any man's wife".

Jack Marston

Jack Marston

Jack calls him "Uncle Dutch"; in "A Fisher of Men" he asks Arthur why he lied to the Pinkertons about where Dutch was. When the Braithwaites kidnap Jack, Dutch leads the assault on Braithwaite Manor, then, at Shady Belle, tells Arthur: "We are going to get that boy back, whatever it takes." He and Arthur recover Jack from Angelo Bronte. After the payroll train, when Dutch refuses to go after Abigail, Arthur asks whether they will let the boy be made an orphan. In Blackwater in 1911 Dutch asks John how old Jack is now; at Cochinay he calls him "another whore's son".

Bill Williamson

Bill Williamson

Bill is among Dutch's most loyal gunmen. At Colter Dutch breaks up his fistfight with Micah: "You fools punching each other... when Colm O'Driscoll's needing punching, hard." In the caravan to Colter Bill rides The Count. On Cornwall's train Dutch sends him ahead to set the charge at the water tower. Bill is shipwrecked with Dutch on Guarma and, in "American Distillation", is sworn in as a deputy alongside him. At Beaver Hollow he stands with Dutch and Micah against Arthur and John. In 1911 he leads his own gang and flees to Mexico.

Javier Escuella

Javier Escuella

Dutch posts Javier with Lenny above the O'Driscoll camp in "Old Friends" and sends him to the front cars of Cornwall's train. On Guarma Javier is captured; Dutch and Arthur see Fussar's soldiers drag him behind a mule outside Aguasdulces, slip into the refinery to free him, and Dutch carries him off while Arthur holds the stream behind them. In chapter 6 Javier suspects John and sides with Dutch and Micah at Beaver Hollow. In 1911, hiding in Mexico under Colonel Allende, he offers to lead John to Bill and Dutch in exchange for his freedom.

Sadie Adler

Sadie Adler

Dutch finds Sadie at the Adler Ranch in "Outlaws from the West", after the O'Driscolls have killed her husband: "Okay, miss. You are safe now... and you can't stay here." She rides back to Colter with him on The Count, and he calls her "Mrs. Adler" from then on. She, Arthur and Dutch see Colm hanged in "Goodbye, Dear Friend". In chapter 6 she and Arthur free John from Sisika against Dutch's wishes. On Mount Hagen in 1907, Sadie is holding Micah at gunpoint when Dutch appears; the distraction lets Micah take her hostage, and it is in this sequence that Dutch greets her ("Mrs. Adler, been quite a while"). He then shoots Micah.

Charles Smith

Charles Smith

Charles joined the gang in 1898. At Colter Dutch tells him to get indoors and "rest that hand", and Charles brings The Count and Taima to Dutch and Arthur before they ride out. On Cornwall's train Dutch posts him as lookout. In "The Aftermath of Genesis" Charles tells Arthur he does not know what Dutch would do if something happened to The Count. In chapter 6 Charles objects to Dutch's use of Eagle Flies and the Wapiti, and he stays with the tribe rather than return to the gang. In 1907 he joins John and Sadie on Mount Hagen.

Lenny Summers

Lenny Summers

Before Cornwall's train, Dutch lists his crew and adds: "what about young Lenny here? Always the first man on his horse." In chapter 2 he sends Arthur to take Lenny for a drink in Valentine, the night of "A Quiet Time". In "Urban Pleasures" Dutch, Arthur and Lenny rob the Saint Denis trolley station for fifteen dollars and a quarter each and shoot their way out. Lenny is killed on the rooftops during the Saint Denis bank robbery, the job Dutch led.

Sean MacGuire

Sean MacGuire

Sean joined the gang after failing to steal Dutch's pocket watch in an alley. After Blackwater, Dutch counts him among those who will "all be back" in "Old Friends". Once Sean is freed from the bounty hunters, he asks Dutch at camp whether he missed him, and Dutch answers: "Like the crops miss the sun when it's stuck behind a cloud, my boy." Sean is killed in the Rhodes ambush. Dutch later tells Arthur that he does not want Sean and Kieran to have died for nothing.

Kieran Duffy

Kieran Duffy

Kieran, an O'Driscoll, is brought back alive to Colter after "Old Friends". Dutch greets him with "Welcome to your new home... hope you're real happy here" and tells him: "we shoot fellers as need shooting... save fellers as need saving... and feed 'em as need feeding." In chapter 2 Dutch orders Bill to castrate him, and Kieran gives up the O'Driscoll hideout. When the O'Driscolls send his mutilated body back to Shady Belle, Dutch has Charles, Pearson and Swanson bury him; on the way to Colm's hanging he calls Kieran "that poor boy".

Uncle

Uncle

When Micah asks why Dutch keeps him around, Uncle says that he and Dutch "go way back". Dutch tolerates his idleness, though in "Eastward Bound" he tells the camp: "Uncle, Reverend Swanson... no more passengers." In one camp conversation Uncle points out the contradictions in Dutch's idea of a better life; Dutch answers that he "can't stay mad" at him. Uncle calls him "Your Misery". At Beaver Hollow he leaves with Pearson and Mary-Beth, and at the start of "Our Best Selves" Dutch calls them cowards.

Leopold Strauss

Leopold Strauss

According to the official guide, Strauss joined Dutch's gang for protection after years as a swindler, and he keeps its books. Dutch relies on his money lending but says in "Eastward Bound": "I prefer robbing banks to usury... seems more dignified somehow." Dutch's business meeting with Strauss in Valentine ends in an ambush by Cornwall's men in "The Sheep and the Goats", where Strauss is shot in the leg. Arthur throws him out of camp in chapter 6. In 1907 Charles tells John that Strauss died in Pinkerton custody without giving up the gang.

Simon Pearson

Simon Pearson

Pearson, a former navy man, was invited into the gang by Dutch and runs its kitchen. In "Old Friends" Dutch asks Hosea, Charles and Pearson to watch the camp while he rides out, and at Shady Belle he asks Pearson and Susan to "kindly work your magic". Pearson's encounter with O'Driscolls near Clemens Point leads to Colm's offer of a parley. In chapter 4 Dutch has him bury Kieran with Charles and Swanson. Pearson leaves at Beaver Hollow, and Dutch calls him a coward.

Orville Swanson

Orville Swanson

Rockstar's description says that Swanson once saved Dutch's life, which is why the gang keeps him; the game never explains how. He speaks the game's first line, to Dutch, in the Colter storm: "Abigail says he's dying, Dutch." Dutch counts him among the "passengers" he puts to work in "Eastward Bound", and calls for him when Arthur returns wounded from Colm. In chapter 4 Dutch has him bury Kieran. Sober after Guarma, Swanson leaves the gang at Beaver Hollow.

Tilly Jackson

Tilly Jackson

According to the official guide, the Foreman Brothers took Tilly from her mother at twelve; she killed one of their men and fled, and Dutch took her in and taught her to read. At Colter he asks her and Karen to warm up the newly rescued Sadie: "Miss Tilly, Miss Karen, would you warm her up." During the Beaver Hollow raid she hides Jack. After Dutch refuses to go after Abigail, Arthur gives Tilly money and sends her with Jack to Copperhead Landing.

Karen Jones

Karen Jones

Karen takes part in the gang's scams. At Colter Dutch asks her and Tilly to warm up Sadie. In chapter 3 she plans the Valentine bank robbery with Bill and carries it out with Arthur, Bill and Lenny in "Sodom? Back to Gomorrah"; Dutch is not part of the job, and Bill predicts that "Dutch is gonna love this". After Sean's death she drinks heavily. She turns on Susan after Molly's death and leaves the gang as it falls apart at Beaver Hollow.

Mary-Beth Gaskill

Mary-Beth Gaskill

Mary-Beth met the gang while fleeing men she had robbed. She shares Dutch's habit of reading: they are the two gang members most often seen with a book at camp. Her tip about a train of wealthy passengers through Scarlett Meadows leads to a gang robbery in chapter 2. She leaves at Beaver Hollow, and at the start of "Our Best Selves" Dutch names her among the cowards who have run. By 1907 she writes romance novels as Leslie Dupont.

Josiah Trelawny

Josiah Trelawny

According to the official guide, Trelawny comes and goes from Dutch's gang as he pleases. In "The New South" Dutch tells Arthur and Hosea how he once opened an outhouse door in a dead-end town to find Trelawny inside, newspaper in hand, greeting him with "Mr. Van der Linde." In the same mission Sheriff Gray holds Trelawny; Dutch, introducing himself as Hoagy Macintosh, calls him "a fool... but, he is not a bad feller" and has him released. Trelawny's information leads to Sean's rescue. He leaves for good in chapter 6, with Arthur's blessing.

Colm O'Driscoll

Colm O'Driscoll

Colm leads the O'Driscoll Boys. Dutch killed his brother, Colm killed Annabelle, and the two gangs have been at war ever since. After Blackwater Dutch says "Wanting Colm dead is about the only thing me and Uncle Sam agree on", and in "Old Friends" he raids an O'Driscoll camp to steal their train job. In "Blessed are the Peacemakers" he goes to a parley; Colm mocks his "better world" and uses the meeting to capture Arthur. After Kieran's murder and the attack on Shady Belle, Dutch, Arthur and Sadie see Colm hanged in Saint Denis and stop the O'Driscolls' rescue attempt.

Angelo Bronte

Angelo Bronte

Angelo Bronte, the crime lord of Saint Denis, holds Jack when the gang arrives. Dutch and Arthur meet him in "Angelo Bronte, A Man of Honor" and get the boy back. Bronte invites them to the mayor's party, where Dutch uses the name Featherstone Chambers, and when Dutch says they need money he points them to the trolley station. The job pays each of the three men fifteen dollars and a quarter and ends in a shootout. In "Country Pursuits" Hosea argues against killing Bronte, saying they hardly know the man; in "Revenge is a Dish Best Eaten" the gang abducts Bronte, and Dutch drowns him and pushes the body overboard, where an alligator takes it.

Leviticus Cornwall

Leviticus Cornwall

Dutch robs Cornwall's private train in "Who the Hell is Leviticus Cornwall?", using papers taken from the O'Driscolls. Cornwall's men ambush Dutch and his men in Valentine in "The Sheep and the Goats", and Cornwall funds the Pinkertons' hunt. In "Just a Social Call" Dutch confronts him on the Annesburg dock: "You kill, I kill. You rob, I rob. Only difference I can see is I choose whom I kill, and rob, while you destroy everything in your path." He asks for ten thousand dollars, the ship and safe passage; Cornwall laughs, and Dutch shoots him dead.

Andrew Milton

Andrew Milton

The Pinkerton agent hunts the gang through 1899. At Clemens Point, in "The Battle of Shady Belle", he offers to give the others three days to run off and disappear if Dutch comes with him. Dutch answers that "ain't no such thing as civilized" and adds: "We have got something, something to live and die for. How awful for us, Mr. Milton." During the Saint Denis bank robbery Milton holds Hosea in the street; Dutch shouts "Mr. Milton, let my friend go", and Milton shoots Hosea. At Van Horn Milton tells Arthur that Micah has informed for him since Guarma; Abigail kills him.

Edgar Ross

Edgar Ross

Edgar Ross stands beside Milton at Clemens Point in 1899. In 1907, at the head of the Bureau of Investigation, he examines Micah's body on Mount Hagen. In 1911 he holds Abigail and Jack, sends John after Bill, Javier and Dutch, and sets up the operation at the Blackwater bank in "Great Men are Not Always Wise". At Cochinay Dutch warns John: "When I'm gone, they'll just find another monster. They have to, because they have to justify their wages." After the fall, Ross takes John's gun and shoots Dutch's body: "it looks better in the report that way."

Eagle Flies

Eagle Flies

Eagle Flies, son of the Wapiti chief Rains Fall, is pointed out to Dutch and Arthur at the mayor's party in Saint Denis. In chapter 6 he wants to fight the Army. In "Favored Sons" Dutch joins him and his warriors in an ambush on a patrol, and admits to Arthur that he is using the Wapiti to "draw attention to one problem and a veil over the other". When reinforcements arrive, Dutch and Arthur escape and Eagle Flies is left behind. In "My Last Boy" the gang rides with his war party to the Heartland Oil Fields, where Dutch abandons Arthur; Eagle Flies is shot there and dies on the reservation.

Rains Fall

Rains Fall

Rains Fall, chief of the Wapiti, is at the mayor's party in Saint Denis with his son, handing a letter to the mayor. He works with Arthur to keep his people on their land and attends a failed negotiation with Colonel Favours in "The Fine Art of Conversation". Dutch takes the other course: he backs Eagle Flies' armed actions, which he tells Arthur in "Favored Sons" will turn the government's attention away from the gang. Rains Fall's son is shot at the oil fields and dies on the reservation.

Alberto Fussar

Alberto Fussar

Colonel Alberto Fussar, governor of Guarma and a business associate of Cornwall, is pointed out to Dutch and Arthur at the mayor's party in Saint Denis. On Guarma Dutch gives Fussar's overseer, Levi Simon, a false name, Aiden O'Malley, and insists that the soldiers must not learn who the castaways are. Dutch and Arthur watch Fussar's soldiers drag Javier behind a mule outside Aguasdulces, then free him from the refinery. In "Paradise Mercifully Departed" Dutch, Arthur, Micah and Hercule Fontaine destroy the coastal batteries that keep the castaways on the island, Fussar fires a cannon from a tower, and Arthur kills him either by destroying the tower with another cannon or by shooting him.

Hercule Fontaine

Hercule Fontaine

Hercule Fontaine leads the rebels on Guarma. His men attack the column taking the castaways to jail in "Welcome to the New World", and he offers to help the gang off the island if they first help the plantation workers who have escaped and are being hunted by Fussar's men. The deal leaves Dutch unconvinced at first. Once the group reaches La Capilla, he agrees to try, Hercule having pointed out that nobody else can help them. In "Paradise Mercifully Departed" Dutch fights beside him against Fussar's coastal batteries before the gang sails away.

Catherine Braithwaite

Catherine Braithwaite

In chapter 3 Dutch sets out to play the Braithwaite and Gray families against each other. Arthur and Hosea hand out Catherine's moonshine in Rhodes, and Arthur, John and Javier steal her horses for the Grays. After Jack's kidnapping, Dutch leads the assault on Braithwaite Manor in "Blood Feuds, Ancient and Modern", shouting "Get down here now! You inbred trash". The gang sets the house on fire; Dutch kills one of her dying sons and drags Catherine outside. She tells him her boys gave Jack to Angelo Bronte, then runs back into the flames.

Nastas

Nastas

Nastas, the Bureau's Native American informant, who works alongside Professor MacDougal, tells John in "At Home with Dutch" where Dutch is hiding and that young men from the reservation are joining him at Cochinay. He leads John up the cliffs towards the hideout until a miner wounds him in the arm, and John goes on alone. Benjamin Byron Davis, who plays Dutch, also voices Nastas in Red Dead Redemption.

Harold MacDougal

Harold MacDougal

Harold MacDougal, a Yale anthropologist working out of Blackwater, helps John track Dutch to Cochinay. In "The Prodigal Son Returns (To Yale)" Dutch's men surround the town, and Dutch shouts: "I think that's what they call, two for the price of one out here in this wonderful place!" He says he means to kill them both; asked why, he answers "I don't know, sport, I guess." He then asks John to send out "that academic" so his men can show him what they think about the art of anthropology. Nashoba holds MacDougal hostage on the hotel roof; John rescues him across the rooftops, then escorts him on horseback to the Manzanita Post station.

Archer Fordham

Archer Fordham

Archer Fordham works under Edgar Ross at the Bureau of Investigation. In 1907 he helps Ross after Micah's death, and in 1911 he is on the roof opposite the Blackwater bank and on the march to Cochinay. On the way he calls Dutch "a psychopath. A murderer and a rapist"; John answers that Dutch "was a good man once, a far better man than you". After Dutch's fall Fordham tells John that he has done his country proud.

Evelyn Miller

Evelyn Miller

Evelyn Miller, a writer and former Princeton lecturer, is Dutch's favorite author. Dutch read his books to John as a boy; John's 1907 journal calls Miller "the writer I grew up with, Dutch's favorite, even though I never really understood a word of what he said." At camp Dutch reads aloud: "The whole point of America is freedom. Freedom of thought, freedom of deed, freedom of action." Arthur meets Miller at the mayor's party in Saint Denis, and Dutch later tells him he spoke with Miller and calls him a fine man. Lenny considers him a fraud.

Skills, weapons and horses

Speech and leadership

Speech is Dutch's main tool. At Colter, after Davey's death, he holds the frozen gang together with a speech, and after the raid in "Old Friends" he rallies it again. In "Eastward Bound" he gathers everyone at Horseshoe Overlook, tells them it is time to work, reminds them that "the camp gets its slice" and announces "no more passengers" for Uncle and Swanson. He plans jobs in detail: on Cornwall's train he takes the driver and engineer and runs point, sends Bill to set the charge, Lenny and Javier to the front cars, Arthur and Micah to the private car, and Charles to watch for outriders. He talks his way around the law: as Hoagy Macintosh he gets Sheriff Gray to release Trelawny in "The New South", and in "American Distillation" he is sworn in as a temporary deputy. He bargains face to face, as with Cornwall on the Annesburg dock, and speaks to the soldiers who corner him in "Favored Sons": "You can't fight nature, captain. You can't fight change. You can't fight... gravity."

Gunfighting

Dutch fights in the front line. He holds off Cornwall's men in Valentine in "The Sheep and the Goats", leads the assault on Braithwaite Manor and shoots Cornwall dead at close range in "Just a Social Call". He kills with his hands as well: he strangles Gloria on Guarma and drowns Angelo Bronte. In 1907 he fires the first shot into Micah. In 1911 he shoots a hostage, Muriel Scranton, in the head inside the Blackwater bank, flees by automobile, fires at John when he spots him watching Cochinay through binoculars, and turns a mounted machine gun on the attackers of his camp. He never uses a long gun in either game, though promotional art for Red Dead Redemption 2 shows him with a Bolt Action Rifle on his shoulder.

Weapons

In 1899 he carries two custom Schofield Revolvers, with black and silver frames, pearl grips and gold engravings, in a twin-holster belt. On Guarma he uses a pair of Double-Action Revolvers instead. He also has his own hunting knife, with his initials D.V.L on the sheath, which he uses only once, in "Just a Social Call". His bandana is a red and white check, unlike the plain black worn by most of the gang. By 1911 the Schofields are gone and his weapon is a Semi-automatic Pistol.

Horses

His horse in 1899 is The Count, a white Arabian stallion described in the game as albino. Arthur tells Charles that The Count bucked him "faster than a bull" the one time he tried to ride him, and Charles says in "The Aftermath of Genesis" that he does not know what Dutch would do if something happened to the horse. Bill rides The Count in the caravan to Colter; Sadie rides back from the Adler Ranch on it with Dutch; Dutch races Arthur home on it after "American Distillation". In "Favored Sons" he tries to get away on it before continuing on foot, then leaps with Arthur into the river. He escapes the Pinkerton raid on Beaver Hollow on The Count, after which the horse is never seen again. In 1911 he has no horse in the story: he leaves the Blackwater bank in an automobile, later found burning by the road.

Missions

Dutch appears in 43 missions of Red Dead Redemption 2, one of them by voice only, and in four missions of Red Dead Redemption. In chapters 1 to 6, the player controls Arthur Morgan; in the epilogue and in Red Dead Redemption, John Marston. Dutch is never playable.

Red Dead Redemption 2

MissionChapterDutch's role
Outlaws from the West1. ColterSpeaks to the gang at Colter, rides out with Arthur, meets Micah and poses as a lost traveler at the Adler ranch, held by O'Driscolls. After the shootout he wraps Sadie Adler in a blanket and takes her back to camp on his horse.
Old Friends1. ColterBreaks up a fight between Micah and Bill, then leads the attack on the O'Driscoll camp at Ewing Basin, where papers reveal the Cornwall train. Back at Colter, he has Kieran Duffy tied up.
Who the Hell is Leviticus Cornwall?1. ColterPlans and leads the robbery of Leviticus Cornwall's private train despite Hosea's objections; he talks to the guards locked in the car before it is blown open.
Eastward Bound1. ColterLeads the convoy out of the mountains to Horseshoe Overlook and puts everyone to work on arrival.
Americans at Rest2. Horseshoe OverlookArrives at the Valentine saloon with Josiah Trelawny, who reports that bounty hunters hold Sean, and sends the men to find out more.
Paying a Social Call2. Horseshoe OverlookOrders Bill to castrate Kieran, which makes Kieran give up the location of Six Point Cabin.
A Quiet Time2. Horseshoe OverlookTells Arthur to rescue Micah from Strawberry later and, for now, to take Lenny drinking in Valentine.
A Fisher of Men2. Horseshoe OverlookHears Arthur's report on the Pinkerton agents Milton and Ross and decides to do nothing for now.
The Sheep and the Goats2. Horseshoe OverlookArgues with Strauss at Keane's Saloon, sends Strauss and John to collect the payment for the sheep and has a drink with Arthur; when Cornwall's men take John and Strauss hostage, he distracts them so Arthur can draw, then decides to move camp.
A Strange Kindness2. Horseshoe OverlookSends Arthur and Charles to scout Dewberry Creek, a site suggested by Micah, and approves the new camp.
The New South3. Clemens PointRides out with Arthur and Hosea, meets Sheriff Leigh Gray and gets Trelawny released in exchange for Arthur recapturing the escaped Anderson boys.
American Distillation3. Clemens PointMade a temporary deputy by Sheriff Gray with Arthur and Bill; he raids a moonshine still with Deputy Archibald MacGregor.
Advertising, The New American Art3. Clemens PointAt camp, with Micah, he explains to Arthur his plan to play the Grays and the Braithwaites against each other.
Magicians for Sport3. Clemens PointDismisses the rumors of bounty hunters but sends Arthur and Charles to check on Trelawny.
Blessed are the Peacemakers3. Clemens PointAgrees, at Micah's urging, to a truce meeting with Colm O'Driscoll at Flatneck Station; it is a trap and Arthur is captured.
Blood Feuds, Ancient and Modern3. Clemens PointLeads the assault on Braithwaite Manor after Jack's kidnapping, finishes off a Braithwaite son who is still barely alive, then drags Catherine Braithwaite out and questions her himself until she names Angelo Bronte.
The Battle of Shady Belle3. Clemens PointFaces agents Milton and Ross at Clemens Point, pretends to give himself up, then refuses their deal. He sends Arthur and John to clear Shady Belle, the gang follows, and he then rides out from Shady Belle with Arthur toward Saint Denis.
The Joys of Civilization4. Saint DenisAims a gun at Arthur outside the Saint Denis saloon as a joke, then leaves him to look for leads on Bronte.
Angelo Bronte, A Man of Honor4. Saint DenisTalks his way into Bronte's mansion with Arthur and John and obtains Jack's return in exchange for a job.
The Gilded Cage4. Saint DenisAttends Mayor Lemieux's garden party in a tuxedo; Bronte points him to the trolley station.
Horsemen, Apocalypses4. Saint DenisPlans the trolley job with Arthur, then directs the defense of Shady Belle when the O'Driscolls send Kieran's body into camp and attack.
Urban Pleasures4. Saint DenisRobs the trolley station with Arthur and Lenny; the take is small, and he is hurt in the head when the escape trolley crashes.
Country Pursuits4. Saint DenisWins Arthur's support against Hosea for going after Bronte, then helps the fisherman Thomas find Jules in the bayou near Lagras.
Revenge is a Dish Best Eaten4. Saint DenisRaids Bronte's mansion, captures him and drowns him from the boat, then feeds his body to an alligator.
Banking, The Old American Art4. Saint DenisLeads the Lemoyne National Bank robbery; sees Hosea killed by Milton, has the vault wall blown, and decides to flee by ship.
Lost and Not Quite Found4. Saint DenisCutscene: wakes Arthur aboard the sinking Antenor and is separated from him; he leaves in a lifeboat.
Welcome to the New World5. GuarmaWelcomes Arthur back on the beach of Guarma; shackled by Levi Simon's militia, he escapes with the gang when rebels attack.
A Kind and Benevolent Despot5. GuarmaPays the guide Gloria in gold, strangles her when she demands more at knifepoint, then frees Javier at Aguasdulces with Arthur.
Hell Hath No Fury5. GuarmaArgues with Hercule Fontaine over the promised boat, then defends the fort of Cinco Torres against the Cuban landing.
Paradise Mercifully Departed5. GuarmaIn the workers' cabin, Levi Simon holds Arthur at gunpoint, Dutch holds Simon and Fussar holds Dutch; the ship's captain shoots Simon, and Fussar escapes.
Dear Uncle Tacitus5. GuarmaOn the boat back from Guarma, he tells Arthur to ride to Shady Belle and look for signs of the gang.
Fleeting Joy5. GuarmaRejoins the gang at Lakay; after the Pinkerton attack he thanks Arthur and gives an evasive answer when Abigail brings up John.
That's Murfree Country5. GuarmaSends Arthur and Charles north to find a camp; at Beaver Hollow, he tries to kill Molly O'Shea, who is shot by Susan Grimshaw.
Visiting Hours6. Beaver HollowIs angered to see John back from Sisika; Arthur admits he disobeyed, and Dutch says he had a plan.
Just a Social Call6. Beaver HollowMeets Cornwall in Annesburg with Arthur and Micah, offers him his life for 10,000 dollars, his boat and safe passage, and shoots him when he refuses.
A Rage Unleashed6. Beaver HollowAgrees to help Eagle Flies recover the Wapiti horses seized by the Army and steals them with Arthur and Charles from an Army boat; he steers the boat toward land, it takes on water, and the horses are swum ashore.
Goodbye, Dear Friend6. Beaver HollowAttends Colm's hanging in Saint Denis disguised as a policeman, with Arthur and Sadie, to stop any rescue.
Favored Sons6. Beaver HollowAmbushes an Army patrol with the Wapiti; cornered on a cliff, he talks to the captain and jumps into the river with Arthur.
My Last Boy6. Beaver HollowLeads the attack on the oil fields, finds the state bonds, and walks away when Arthur is caught by soldiers; he denies it afterwards.
Our Best Selves6. Beaver HollowLeads the Army payroll train robbery; after John falls from the train, he goes back for him and returns saying John is dead.
Red Dead Redemption6. Beaver HollowSides with Micah over Abigail, then faces Arthur, John and Susan in camp; he flees the Pinkertons, and later steps on Arthur's revolver before walking away.
Old HabitsEpilogue, part 1Voice only: in the closing cutscene, John remembers a piece of Dutch's advice from a camp conversation.
American VenomEpilogue, part 2Comes out of Micah's cabin on Mount Hagen, shoots Micah in the chest, lets John finish him, and leaves the Blackwater money behind.

Red Dead Redemption

In Red Dead Redemption, Dutch appears in four missions, all in the West Elizabeth act of 1911, in which the Bureau of Investigation sends John after him. Three other missions of the same act, "Bear One Another's Burdens", "For Purely Scientific Purposes" and "And You Will Know The Truth", pit John against Dutch's gang without Dutch appearing on screen, so they are not counted here. Dutch is absent from Undead Nightmare and does not appear in the earlier acts set in New Austin and Nuevo Paraíso.

MissionActDutch's role
Great Men are Not Always WiseAct III, West ElizabethHolds hostages in the Blackwater bank. Cornered by John and the lawmen, he talks, then shoots the bank employee Muriel Scranton in the head and escapes in an automobile, later found wrecked and burning.
At Home with DutchAct III, West ElizabethSeen through the binoculars of the scout Helaku at Cochinay: he executes a captured lawman, then fires at John and hits the binoculars, knocking him out.
The Prodigal Son Returns (To Yale)Act III, West ElizabethShoots out a window of the Blackwater hotel and announces that he will kill John and Harold MacDougal; his men cover the rooftops.
And The Truth Will Set You FreeAct III, West ElizabethMans a mounted machine gun at Cochinay until John sets it on fire, flees through the caves, and lets himself fall from the cliff after speaking with John.

Notable people Dutch kills

The table lists the named people killed by Dutch, in the order of the story, including the lawman executed in "At Home with Dutch". Unnamed enemies killed in shootouts are not counted. Only one entry depends on the player. Two of the deaths, Colm's brother and Heidi McCourt, happen before the story and are known only from what characters say; the others are shown on screen.

NameGameMissionCircumstances
Colm O'Driscoll's brotherRDR2Before the storyKilled years before 1899, in circumstances the game does not show. Dutch says it himself on the way to the meeting of "Blessed are the Peacemakers": "I killed Colm's brother... long time ago". Colm answered by killing Annabelle, the woman Dutch loved.
Heidi McCourtRDR2, RDR1Blackwater ferry robbery (1899)Never shown. Javier tells Arthur that Dutch "killed a girl in a... bad way" ("Enter, Pursued by a Memory"); Trelawny names her and calls her a young mother ("The First Shall Be Last"); in Red Dead Redemption, the Strange Man says Dutch shot her in the head on the ferry ("I Know You").
BillyRDR2Outlaws from the WestOptional: an O'Driscoll who stayed at the Adler ranch after the raid; killed in the shootout by Dutch, Arthur or Micah.
A Braithwaite sonRDR2Blood Feuds, Ancient and ModernIn the barricaded upstairs room, Dutch shoots one of Catherine Braithwaite's sons in front of her. The son is still barely alive after the room is stormed. The game does not say which of her sons he is.
Angelo BronteRDR2Revenge is a Dish Best EatenCaptured in his mansion, he is held under water from the boat until he drowns, then thrown to an alligator, in revenge for the trolley station setup.
GloriaRDR2A Kind and Benevolent DespotGuarma cave guide paid with the gang's last gold bar. At the exit she demands more and pulls a knife; Dutch chokes her to death, then tells Arthur she would have betrayed them.
Leviticus CornwallRDR2Just a Social CallShot in the chest on the Annesburg docks after refusing Dutch's terms; Dutch blames him for paying the Pinkertons to hunt the gang.
Micah BellRDR2American VenomIn 1907, on Mount Hagen, Dutch ends the three-way standoff by shooting Micah in the chest; John then fires the fatal shots.
Captured lawmanRDR1At Home with DutchExecuted by Dutch at Cochinay as John watches through binoculars from the cliffs.
Muriel ScrantonRDR1Great Men are Not Always WiseBank employee taken hostage in the Blackwater bank. Dutch shoots her in the head as he releases her, pushes her body toward John and escapes.
Quotes

The lines below are given as spoken in the game, in the original English, with the mission and the person addressed.

Red Dead Redemption 2, chapters 1 to 3

  • Now all of you... all of you... get yourselves warm. Stay strong. Stay with me. We ain't done yet!
    Outlaws from the West (RDR2, chapter 1), to the gang sheltering at Colter after the Blackwater disaster
  • Some things I can forgive, others I can forget. What he did to Annabelle, I can't do neither.
    Old Friends (RDR2, chapter 1), to Arthur and the men riding to the O'Driscoll camp, about Colm
  • I got a saying, my friend... we shoot fellers as need shooting... save fellers as need saving... and feed 'em as need feeding. We're gonna find out what you need.
    Old Friends (RDR2, chapter 1), to Kieran Duffy, brought back to Colter as a prisoner
  • They can pummel us as hard as they like, but we will always get back up and fight. That's who we are. Outlaws for life, fellers.
    Old Friends (RDR2, chapter 1), to his men after the raid on the O'Driscoll camp
  • Listen to me, we don't want to kill any of ya... any more of ya. I give you my word, but trust me... we will.
    Who the Hell is Leviticus Cornwall? (RDR2, chapter 1), to the people in Cornwall's train car, part of the line being aimed at his own men; a version of the line was used in the trailers
  • You have turned into my son... you worry because I worry. We are just the same.
    A Strange Kindness (RDR2, chapter 2), to Arthur, who complains he has become an errand boy; Arthur hears "You have turned into my son" again on his last ride, with low honor
  • It's funny... us ending up down here. My daddy died in a field in Pennsylvania, fighting this lot.
    The New South (RDR2, chapter 3), to Arthur and Hosea on the ride out of Clemens Point
  • We have lofty goals, Arthur. We're trying to reform society to a kinder, truer, better way. Now of course there's gonna be casualties.
    The New South (RDR2, chapter 3), to Arthur
  • The promise of this great nation, men created equal, liberty and justice for all... that might be nonsense too. But it's worth trying for. It's worth believing in. Can't you see that, friend?
    Blessed are the Peacemakers (RDR2, chapter 3), to Arthur, on the way to the truce meeting with Colm
  • This place, ain't no such thing as civilized. It's man so in love with greed, he has forgotten himself and found only appetites.
    The Battle of Shady Belle (RDR2, chapter 3), to Agent Andrew Milton at Clemens Point; the first words of the line were used in the trailers

Red Dead Redemption 2, chapters 4 to 6

  • You tell me, Arthur. Is it? Have some goddamn faith.
    Country Pursuits (RDR2, chapter 4), to Arthur, who asks whether the Tahiti plan will really work
  • It ain't nice, I know it... but it is us, or him. I figure it might as well be him.
    Revenge is a Dish Best Eaten (RDR2, chapter 4), to John, after drowning Angelo Bronte
  • Mr. Milton, let my friend go. Or folk, they are gonna get shot unnecessarily!
    Banking, The Old American Art (RDR2, chapter 4), to Agent Milton, who holds Hosea outside the bank
  • Loyalty, Arthur, it ain't... I had a goddamn plan!
    Visiting Hours (RDR2, chapter 6), to Arthur, who has freed John from Sisika against his orders
  • You kill, I kill. You rob, I rob... only difference I can see is I choose whom I kill and rob and you destroy everything in your path.
    Just a Social Call (RDR2, chapter 6), to Leviticus Cornwall on the Annesburg docks
  • You lost your husband. I lost my darling, Annabelle. That poor boy, Kieran. We've all lost something because of Colm. And that is why we will shepherd him to eternity.
    Goodbye, Dear Friend (RDR2, chapter 6), to Sadie Adler, before Colm's hanging
  • You're fighting nature, Captain. Ask my friend here... my whole life I tried to fight change... it's a waste... I see that now... it's a waste. You can't fight nature, Captain... you can't fight change... you can't fight... gravity.
    Favored Sons (RDR2, chapter 6), to the Army captain who has him and Arthur cornered on the cliff, just before they jump
  • Micah... it pains me to say it, Arthur... but he is right.
    Red Dead Redemption (RDR2, chapter 6), to Arthur, after Tilly reports that Milton has taken Abigail
  • Now! Who amongst you... is with me... and who, is betraying me?!
    Red Dead Redemption (RDR2, chapter 6), to the gang, during the standoff between Arthur and Micah at Beaver Hollow

Red Dead Redemption 2, epilogue (1907)

  • Hello, son. Mrs. Adler. Been quite a while.
    American Venom (RDR2, epilogue), to John and Sadie, coming out of Micah's cabin on Mount Hagen
  • I was trying to do my best... you... you just cared for yourself.
    American Venom (RDR2, epilogue), to John during the standoff
  • I ain't got too much to say no more...
    American Venom (RDR2, epilogue), his answer when John shouts at him to say something, just before he shoots Micah

Red Dead Redemption (1911)

  • We all make mistakes, John. I never claimed to be a saint. But equally, I never took you for an errand boy.
    Great Men are Not Always Wise (RDR1, act III), to John in the Blackwater bank, when John reminds him that he left him to die
  • We aren't thieves, John, we're fighting for something. A bit like you, only we're fighting for an idea, not just for ourselves.
    The Prodigal Son Returns (To Yale) (RDR1, act III), to John, shouting up at the Blackwater hotel
  • Looks like it's me and you, John. You should have stayed at home. Working for the government, John. After all I taught you. I'm ashamed.
    And The Truth Will Set You Free (RDR1, act III), to John, from the mounted machine gun at Cochinay
  • We can't always fight nature, John. We can't fight change. We can't fight gravity. We can't fight nothing. My whole life, all I ever did was fight.
    And The Truth Will Set You Free (RDR1, act III), to John, on the cliff at Cochinay
  • But I can't give up, neither. I can't fight my own nature. That's the paradox, John. You see?
    And The Truth Will Set You Free (RDR1, act III), to John, on the cliff
  • When I'm gone, they'll just find another monster. They have to, because they have to justify their wages.
    And The Truth Will Set You Free (RDR1, act III), to John, about the government agents
  • Our time is passed, John.
    And The Truth Will Set You Free (RDR1, act III), his last words, before he lets himself fall from the cliff
Development and performance

Benjamin Byron Davis plays Dutch in both games. For Red Dead Redemption 2, he told GQ in April 2019 that scheduling began in the summer of 2013, that capture sessions ran in 2014, 2016 and 2017, and that playing Dutch "in his prime" for almost a year before his decline was "entirely heartbreaking". At six feet six inches tall, he needed his size adjusted by the animators.

Senior creative writer Michael Unsworth told Variety that "Dutch has always viewed himself less as a criminal, and more as someone fighting back against a corrupt system of power". Davis told Twinfinite that he saw Dutch as "a principled man" and "a dreamer" for whom "the journey was more important than any arrival".

Reception

Twinfinite named Dutch its best character of 2018 and Davis its best voice actor of the year. In Polygon's list of the 70 best video game characters of the decade (2019), Cass Marshall wrote that Dutch "started his career as a folk hero and revolutionary and ended it as a sad, broken man". Polygon's Colin Campbell was more critical, calling him "a manipulative blowhard".

Other media and legacy

Marketing

Rockstar announced Red Dead Redemption 2 on October 18, 2016 and released a first trailer two days later. The second trailer, on September 28, 2017, revealed Arthur Morgan as the protagonist and Dutch van der Linde as one of the central characters. The third trailer, released on May 2, 2018, includes the scene from "That's Murfree Country" in which Dutch asks Arthur whether he still has his back. On September 5, 2018, Rockstar posted a Pinkerton proclamation calling for Dutch's capture, dead or alive, on Twitter. The next day, according to Game Informer and rdr2.org, it released 23 character portraits of members of the gang, one every 30 minutes. Rockstar's description of Dutch for the game calls him "idealistic, anarchic, charismatic, well-read, well-lived, but possibly starting to unravel under the pressures of the encroaching modern world". The Collector's Box, sold without the game, included a deck of playing cards illustrated with key members of the gang, Dutch among them.

"I have a plan"

After the game's release, Dutch's insistence on having a plan, needing money and reaching Tahiti became a recurring joke among players. TheGamer counted, in an article by Andrew Scariati on May 28, 2023, that Dutch says the word "plan" in some form at least 28 times in the main story, leaving aside random events and repeatable conversations, and that he mentions needing money for it 37 times. Avalanche Studios' Just Cause 4, released in December 2018, hides a snowman with two carrots in its gun holsters next to a sign reading "I Have a Plan!" in a cave in the Solís region, an Easter egg described by Vida Extra on August 9, 2024.

Re-releases

Red Dead Redemption 2 reached Windows on November 5, 2019. Red Dead Redemption, which contains Dutch's last appearance, was re-released on PlayStation 4 and Nintendo Switch on August 17, 2023, then on Windows on October 29, 2024. Benjamin Byron Davis has played Dutch in both games; his other Rockstar credits are pedestrian and radio voices in Grand Theft Auto: San Andreas (2004) and the role of Paul Kadarowski in L.A. Noire (2011).

Trivia

Red Dead Redemption

  • Dutch is the only one of John's three former companions whom the player is never given the choice to kill. Bill Williamson can be shot by John or by Abraham Reyes, and Javier Escuella can be captured or killed; Dutch lets himself fall from the cliff.
  • After his death, Ross takes John's pistol and fires into Dutch's body, saying it "looks better in the report that way". He then jokes that Abigail was killed in a prison riot, before telling John that his family has been sent back to Beecher's Hope.
  • His remark that "they'll just find another monster" is followed in the story by the Bureau's assault on Beecher's Hope, in which John is killed.
  • In "Great Men are Not Always Wise", on the ride out of Blackwater toward the logging camp, John tells Ross: "I'd kill you a hundred times before I killed Dutch, if it was an option." Earlier in the mission, he has watched Dutch shoot Muriel Scranton in the bank.
  • In 1911 Dutch carries a Semi-automatic Pistol, a recent German design according to the gunsmith's description, and he escapes the Blackwater bank in an automobile instead of on horseback.
  • His weapons are not consistent in "And The Truth Will Set You Free". When he is forced off the mounted machine gun he has a High Power Pistol in his holster; in the caves he first fires a High Power Pistol, then a Semi-automatic Pistol, and when cornered the game often shows him with a Cattleman Revolver. In "The Prodigal Son Returns (To Yale)", he can have a Cattleman in his holster and the Semi-automatic in his hand.
  • On the cliff, Dutch appears wounded in the torso, although he looked unharmed moments earlier.
  • When Dutch lets himself fall, a gunshot can sometimes be heard, although he threw his gun aside before speaking to John.
  • Trainers reveal details of Dutch's body that the normal camera hides: both arms are broken and twisted, with bones piercing the skin, and the right side of his face carries a large wound.
  • With the invincibility cheat, the player can get behind Dutch while he mans the mounted machine gun. Hogtied there, he can be killed without any effect on the mission or the story.
  • His shot in "At Home with Dutch" hits the binoculars John took from the scout, from far below the cliff; the impact knocks John out, and he wakes up in Blackwater.
  • Once Cochinay has fallen, his quarters can be explored. They hold a well-stocked bookshelf, a desk with a typewriter and a bathtub behind a makeshift curtain.
  • The game spells his name in several ways: Dutch van der Linde in the story, Dutch Van der Linde in the multiplayer character menu, and both Dutch van Der Linde and Dutch Van Der Linde in the newspaper article on the foiled Blackwater bank robbery.
  • With the Liars and Cheats pack, released on September 21, 2010, Dutch became a multiplayer character model, filed in the "Damnation" group of the Outfitter with Abraham Reyes, Agustin Allende, Bill Williamson, Edgar Ross, Harold MacDougal and Irish.
  • Benjamin Byron Davis, who plays Dutch, also voices Nastas, the informant who leads John to Cochinay, in the same game.

Red Dead Redemption 2

  • In "The New South", Dutch tells Arthur and Hosea that his father "died in a field in Pennsylvania", fighting the Southerners in the Civil War. In a camp conversation at Horseshoe Overlook, he says his mother's family came from Lincolnshire, in England, and his father's from Rotterdam, in the Netherlands.
  • His mother, Greta van der Linde, is buried beside the chapel in Blackwater. Her headstone gives 1835 and 1881 and reads "Loving mother to her son Dutch". Dutch says he only learned where she was buried years later, from an uncle.
  • Dutch is hurt in the head when the trolley crashes in "Urban Pleasures" and insists it is nothing. Arthur asks after his condition several times during and after the mission, and other gang members bring it up in camp.
  • In the same mission, Arthur asks who lives in Tahiti. Dutch answers "Tahitians", but pronounces it "tah-HEE-tee-ins".
  • At the start of "That's Murfree Country", Dutch murmurs chess moves in algebraic notation, beginning with White to d4 and Black to f5. That opening is known as the Dutch Defence. In the same scene he tells Arthur he has not yet played his final move.
  • His speech to the captain in "Favored Sons" uses the same words as his last speech to John in 1911: nature, change and gravity cannot be fought.
  • "My Last Boy" is the last time Dutch calls Arthur "son", with "come on, son" as they head for the factory office, shortly before he leaves Arthur to the soldiers.
  • In Arthur's journal, the "Gang Savings" entry for the oil field job reads "A, D, C, B & S": Arthur, Dutch, Charles, Bill and Sadie.
  • In chapter 2 camp encounters, Dutch can accuse Arthur of following him and say Arthur is the kind who would betray him in the end; challenged, he says he is tired.
  • In a random camp event, Dutch dismisses the idea that man descends from the monkey as a notion for narrow-minded scientists.
  • If Arthur antagonizes him enough, Dutch shoves him. Micah is the only other gang member with the same reaction.
  • He carries a pair of custom Schofield Revolvers with black and silver frames, pearl grips and gold engravings. On Guarma he uses a pair of Double-Action Revolvers instead.
  • Dutch does not fire a rifle or shotgun in either game; his weapon at Cochinay is a mounted machine gun. Promotional art for Red Dead Redemption 2 nonetheless shows him with a Bolt Action Rifle over his shoulder. Dutch normally passes a Double-Barreled Shotgun before the door is opened in "Revenge is a Dish Best Eaten"; a player who shoots the doorknob first finds him resting the gun on his shoulder, waiting.
  • He has his own hunting knife, used only once, in "Just a Social Call". His initials, D.V.L., are on the sheath.
  • Most gang members wear a plain black bandana. Dutch's is checked red and white; apart from him, only Lenny and Uncle have a bandana of another color.
  • His horse, The Count, is a white Arabian stallion. Arthur says the horse lets nobody but Dutch ride him and that it once threw him off faster than a bull would; Charles says he does not know what Dutch would do if something happened to The Count.
  • In rare cases, Dutch is found in his union suit when Arthur triggers "Our Best Selves", and he stays in it through the two missions that follow. Another rare glitch shows the sheriff's badge he wore as a deputy for Sheriff Gray on his chest in the last missions and in "American Venom".
  • In the closing cutscene of "Old Habits", John remembers a line Dutch says in a camp conversation: "We all get caught eventually John, I guess the trick is to decide by who."

Development and cut content

  • Bill, not Dutch, was first meant to accompany Arthur in "Country Pursuits", as pre-release screenshots show.
  • A cut chapter 3 mission, "tre2", given by Trelawny, had Arthur and Dutch fight bounty hunters on a train; Benjamin Byron Davis has said in an interview that they came from Boston. Animations in the files show the pair hiding in a bar car, and Dutch opening a window so Arthur can throw a man named Nial Whelan out of it.
  • A cut cutscene shows Dutch and Arthur leaving the Saint Denis tailor in their new clothes before "The Gilded Cage". The files also hold an unused character named Featherston Chambers, close to the alias "Featherstone Chambers" Dutch uses at the party.
  • Unused clothing for Dutch includes a shawl for his winter coat, a heist hat, a striped red vest, other vests, ties, shirts and coats, and a separate outfit for the bank robbery. His bandana was originally maroon, as seen in the trailers, and the third trailer shows him on a gray version of The Count.
  • Cut camp scenes include Dutch playing chess at Horseshoe Overlook and losing patience with the game, a drunken party at Dewberry Creek where Dutch and Hosea celebrate the gang's success, and a talk in which Dutch asks Arthur whether he trusts him and Arthur asks whether Dutch trusts himself. Fishing with Dutch was also planned as a camp activity.
  • Two cut epilogue conversations concern Dutch. At Beecher's Hope, Jack asks whether "Uncle Dutch" will visit; John hopes not, tells him Dutch is a bad man and to stay away from him. In another, Charles says the gang could have left Colter sooner had Dutch wanted to.
  • In the third trailer, the scene from "That's Murfree Country" in which Dutch questions Arthur's loyalty shows Arthur in good health, unlike in the game, where he is already ill by then.

Red Dead Online

  • Dutch does not appear in Red Dead Online, which is set in 1898. The game's Redcliff outfit is modeled on his main attire.

Name and references

  • Dutch gives the false name Hoagy Macintosh in Rhodes; he also goes by Archibald Smith in Valentine, Featherstone Chambers at the mayor's party in "The Gilded Cage" and Aiden O'Malley on Guarma. Grand Theft Auto IV, also published by Rockstar, has a character named Aiden O'Malley.
  • Jack calls him "Uncle Dutch". Molly O'Shea calls him "Your Majesty", and Uncle calls him "Your Misery".
  • According to John's 1907 journal, Dutch read Evelyn Miller to him when he was a boy; the same journal calls Miller "Dutch's favorite" writer. In Red Dead Redemption, John tells Nigel West Dickens that Dutch taught the gang to read.
  • After drowning Bronte, Dutch tells John "it is us, or him. I figure it might as well be him". In Red Dead Redemption, John uses nearly the same words to Javier Escuella: "it's you or me, the way I see it, it might as well be you."
  • Dutch calls Bronte a "repulsive little maggot" while drowning him. Pearson uses the same insult against Uncle in a camp encounter.
  • The ship the gang boards in Saint Denis, which sinks off Guarma, is the Antenor, a name shared with the Trojan who, in some versions of the myth, betrayed his city to the Greeks.
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